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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-17 00:42:38 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2011-03-17 00:57:16 +0100
commit9344a79233882ac278b3812b91b6edf874ef5d16 (patch)
treee5bd324104a9d8dcf1839de8a880845f8739a37a /src/game-server/attributemanager.cpp
parent0e24b15a386d45f43cea76c1b8ad744728a3190e (diff)
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Micro-optimizations related to std::string
* Rely on the fact that a std::string is empty by default * Use std::string::empty() rather than comparing to "" * Construct with std::string() rather than from "" Reviewed-by: Bertram
Diffstat (limited to 'src/game-server/attributemanager.cpp')
-rw-r--r--src/game-server/attributemanager.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/game-server/attributemanager.cpp b/src/game-server/attributemanager.cpp
index d590a951..d6cdeae1 100644
--- a/src/game-server/attributemanager.cpp
+++ b/src/game-server/attributemanager.cpp
@@ -79,11 +79,14 @@ void AttributeManager::reload()
if (xmlStrEqual(subnode->name, BAD_CAST "modifier"))
{
std::string sType = utils::toUpper(
- XML::getProperty(subnode, "stacktype", ""));
+ XML::getProperty(subnode, "stacktype",
+ std::string()));
std::string eType = utils::toUpper(
- XML::getProperty(subnode, "modtype", ""));
+ XML::getProperty(subnode, "modtype",
+ std::string()));
std::string tag = utils::toUpper(
- XML::getProperty(subnode, "tag", ""));
+ XML::getProperty(subnode, "tag",
+ std::string()));
AT_TY pSType;
AME_TY pEType;
if (!sType.empty())
@@ -124,7 +127,7 @@ void AttributeManager::reload()
mAttributeMap[id].second.push_back(
AttributeInfoType(pSType, pEType));
std::string tag = XML::getProperty(
- subnode, "tag", "");
+ subnode, "tag", std::string());
if (!tag.empty())
mTagMap.insert(