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author | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-04-06 21:36:50 +0200 |
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committer | Erik Schilling <ablu.erikschilling@googlemail.com> | 2013-04-11 13:43:00 +0200 |
commit | aa04597c5f8bb806996d604699fc8ebff6d53bdd (patch) | |
tree | 20e6a79a873605b62c80011fd5c80351f60df6fb /src/game-server/attack.cpp | |
parent | d95fccfca8575d8fb06988e558a338e37776961a (diff) | |
download | manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.tar.gz manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.tar.bz2 manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.tar.xz manaserv-aa04597c5f8bb806996d604699fc8ebff6d53bdd.zip |
Converted the Character class into a component
A CharacterData was created as a proxy class in order to allow using the
old serialization method.
Diffstat (limited to 'src/game-server/attack.cpp')
-rw-r--r-- | src/game-server/attack.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game-server/attack.cpp b/src/game-server/attack.cpp index a1300e4d..6ca85fb8 100644 --- a/src/game-server/attack.cpp +++ b/src/game-server/attack.cpp @@ -72,13 +72,13 @@ AttackInfo *AttackInfo::readAttackNode(xmlNodePtr node) return attack; } -void Attacks::add(AttackInfo *attackInfo) +void Attacks::add(CombatComponent *combatComponent, AttackInfo *attackInfo) { mAttacks.push_back(Attack(attackInfo)); - attack_added.emit(*mAttacks.rbegin()); + attack_added.emit(combatComponent, *mAttacks.rbegin()); } -void Attacks::remove(AttackInfo *attackInfo) +void Attacks::remove(CombatComponent *combatComponent, AttackInfo *attackInfo) { for (std::vector<Attack>::iterator it = mAttacks.begin(), it_end = mAttacks.end(); it != it_end; ++it) @@ -87,7 +87,7 @@ void Attacks::remove(AttackInfo *attackInfo) { if (mCurrentAttack && mCurrentAttack->getAttackInfo() == attackInfo) mCurrentAttack = 0; - attack_removed.emit(*it); + attack_removed.emit(combatComponent, *it); mAttacks.erase(it); return; } |