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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-26 17:05:18 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-04-26 17:18:21 +0200 |
commit | 43e99491a76bb85faf60c004e84b6c2b14cf41e7 (patch) | |
tree | 4aba689b76138118b4da043425fb3e8576db418c /src/game-server/accountconnection.hpp | |
parent | e726c34606f85347e70a0deb6b180db03b6d0c25 (diff) | |
download | manaserv-43e99491a76bb85faf60c004e84b6c2b14cf41e7.tar.gz manaserv-43e99491a76bb85faf60c004e84b6c2b14cf41e7.tar.bz2 manaserv-43e99491a76bb85faf60c004e84b6c2b14cf41e7.tar.xz manaserv-43e99491a76bb85faf60c004e84b6c2b14cf41e7.zip |
Standardize on the position of the const keyword
Same as for the client.
Diffstat (limited to 'src/game-server/accountconnection.hpp')
-rw-r--r-- | src/game-server/accountconnection.hpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game-server/accountconnection.hpp b/src/game-server/accountconnection.hpp index da42ea97..1cbe6d82 100644 --- a/src/game-server/accountconnection.hpp +++ b/src/game-server/accountconnection.hpp @@ -73,18 +73,18 @@ class AccountConnection : public Connection /** * Prepares the account server for a reconnecting player */ - void playerReconnectAccount(int id, std::string const &magic_token); + void playerReconnectAccount(int id, const std::string &magic_token); /** * Requests the value of a quest variable from the database. */ - void requestQuestVar(Character *, std::string const &); + void requestQuestVar(Character *, const std::string &); /** * Pushes a new quest value to the database. */ - void updateQuestVar(Character *, std::string const &name, - std::string const &value); + void updateQuestVar(Character *, const std::string &name, + const std::string &value); /** * Sends ban message. |