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authorPhilipp Sehmisch <tmw@crushnet.org>2007-06-30 15:01:50 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2007-06-30 15:01:50 +0000
commitd7e84be1d3dc935f47cefc0f600ced74f37e46fb (patch)
treef535b6b4130994a9162c48f8c556b0dd5ddc9a5f /src/defines.h
parentfd392c16c0a1236ca4ea124b5ebbd309df1c5064 (diff)
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Implemented basic monster AI and fixed a stability problem caused by the spawn areas.
Diffstat (limited to 'src/defines.h')
-rw-r--r--src/defines.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/defines.h b/src/defines.h
index 73e50ed3..de5d1025 100644
--- a/src/defines.h
+++ b/src/defines.h
@@ -159,7 +159,7 @@ enum {
GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, C position] [, W*2 destination] }*
GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*
PGMSG_ATTACK = 0x0290, // B direction
- GPMSG_BEING_ATTACK = 0x0291, // W being id
+ GPMSG_BEING_ATTACK = 0x0291, // W being id, B direction
PGMSG_SAY = 0x02A0, // S text
GPMSG_SAY = 0x02A1, // W being id, S text
PGMSG_USE_ITEM = 0x0300, // L item id