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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-03-16 23:20:38 +0100
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-04-04 20:18:50 +0200
commit4d84c4ffd2c4f25a67b2f094baf6ac81c68ebb07 (patch)
treecb6fc8a565689caaded7977fe249820a61dadee9 /src/common/manaserv_protocol.h
parentb30e3355dbbd160ad77f2987b9758ad349830cac (diff)
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Renamed Thing to Entity
In preparation for using an entity/component system for the entities in the game world, this name will be more recognizable and easier to talk about. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/common/manaserv_protocol.h')
-rw-r--r--src/common/manaserv_protocol.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/common/manaserv_protocol.h b/src/common/manaserv_protocol.h
index 0a61dcb5..a4dc71e3 100644
--- a/src/common/manaserv_protocol.h
+++ b/src/common/manaserv_protocol.h
@@ -255,7 +255,7 @@ enum {
GAMSG_BAN_PLAYER = 0x0550, // D id, W duration
GAMSG_CHANGE_PLAYER_LEVEL = 0x0555, // D id, W level
GAMSG_CHANGE_ACCOUNT_LEVEL = 0x0556, // D id, W level
- GAMSG_STATISTICS = 0x0560, // { W map id, W thing nb, W monster nb, W player nb, { D character id }* }*
+ GAMSG_STATISTICS = 0x0560, // { W map id, W entity nb, W monster nb, W player nb, { D character id }* }*
CGMSG_CHANGED_PARTY = 0x0590, // D character id, D party id
GCMSG_REQUEST_POST = 0x05A0, // D character id
CGMSG_POST_RESPONSE = 0x05A1, // D receiver id, { S sender name, S letter, W num attachments { W attachment item id, W quantity } }
@@ -342,8 +342,8 @@ enum AttribmodResponseCode {
ATTRIBMOD_DENIED
};
-// Object type enumeration
-enum ThingType
+// Entity type enumeration
+enum EntityType
{
// A simple item.
OBJECT_ITEM = 0,