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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-07-27 17:20:22 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-07-27 17:20:22 +0000
commitd0b6b3d1c96e437d12410703a8e530decd0b028f (patch)
treef3568279aa6c31594f525f061efc6eda08278635 /src/chatchannelmanager.cpp
parent285b40d1cb768e235aed894f4704e1013cb054ea (diff)
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First step toward a restructured class hierarchy for world actors: add
MovingObject and Player classes.
Diffstat (limited to 'src/chatchannelmanager.cpp')
-rw-r--r--src/chatchannelmanager.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/chatchannelmanager.cpp b/src/chatchannelmanager.cpp
index 0d64c311..3f91f9ed 100644
--- a/src/chatchannelmanager.cpp
+++ b/src/chatchannelmanager.cpp
@@ -30,14 +30,14 @@
ChatChannelManager::ChatChannelManager()
{
//Load stored public chat channels from db
- tmwserv::Storage &store = tmwserv::Storage::instance("tmw");
+ Storage &store = Storage::instance("tmw");
mChatChannels = store.getChannelList();
}
ChatChannelManager::~ChatChannelManager()
{
- tmwserv::Storage &store = tmwserv::Storage::instance("tmw");
+ Storage &store = Storage::instance("tmw");
store.updateChannels(mChatChannels);
mChatChannels.clear();
}