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authorDavid Athay <ko2fan@gmail.com>2008-07-22 13:43:58 +0000
committerDavid Athay <ko2fan@gmail.com>2008-07-22 13:43:58 +0000
commit8be5590e63235f10bc037ab4c05d589e4df6a9fe (patch)
tree90006fb0243917c7db81d3311841f4a6e3113e6f /src/chat-server/guild.hpp
parent55be8c761bc2f5658aba9e7775461fc562f6d21c (diff)
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Add permissions to guild members
Diffstat (limited to 'src/chat-server/guild.hpp')
-rw-r--r--src/chat-server/guild.hpp70
1 files changed, 63 insertions, 7 deletions
diff --git a/src/chat-server/guild.hpp b/src/chat-server/guild.hpp
index 67a6817b..c5952fd9 100644
--- a/src/chat-server/guild.hpp
+++ b/src/chat-server/guild.hpp
@@ -27,13 +27,53 @@
#include <list>
/**
+ * Guild members
+ */
+
+class GuildMember
+{
+ public:
+ /**
+ * Permissions
+ * Members with NONE cannot invite users or set permissions
+ * Members with COMMANDER can invite other users but
+ * cannot set permissions
+ * Members with LEADER can invite users and set permissions
+ */
+ enum { NONE = 0, COMMANDER, LEADER };
+
+ /**
+ * Constructor
+ */
+ GuildMember(std::string name);
+
+ /**
+ * Get name
+ */
+ std::string getName() const;
+
+ /**
+ * Set permissions
+ */
+ void setPermission(int perm);
+
+ /**
+ * Get permissions
+ */
+ int getPermissions() const;
+
+ private:
+ std::string mName;
+ int mPermissions;
+
+};
+
+/**
* A guild and its members.
*/
class Guild
{
public:
- typedef std::list<std::string> GuildMembers;
-
/**
* Constructor.
*/
@@ -86,12 +126,12 @@ class Guild
*/
int getId() const
{ return mId; }
-
+
/**
* Returns a list of the members in this guild.
*/
- GuildMembers* getMembers()
- { return &mMembers; }
+ std::list<GuildMember*> getMembers()
+ { return mMembers; }
/**
* Returns the total number of members in the guild.
@@ -104,11 +144,27 @@ class Guild
*/
bool checkInGuild(const std::string &playerName);
+ /**
+ * Returns whether a user can invite
+ */
+ bool canInvite(const std::string &name);
+
+ /**
+ * Returns a users permissions
+ */
+ int getUserPermissions(const std::string &name);
+
+ protected:
+ /**
+ * Return a member based on their character name
+ */
+ GuildMember* getMember(const std::string &playerName);
+
private:
short mId;
std::string mName;
- GuildMembers mMembers;
- GuildMembers mInvited;
+ std::list<GuildMember*> mMembers;
+ std::list<std::string> mInvited;
};
#endif