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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-29 13:43:24 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-12-29 13:43:24 +0000
commit291ad04d5b5c4ab08d85eadde116f968cd579b77 (patch)
treee4dced5715a5d9792cfdc0455a6b3ee6d3116079 /src/account-server/serverhandler.cpp
parent3d404e743105bb9168c89e3451cf35d7d59120b1 (diff)
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Physically split the server into one tmwserv-acount program (account +
chat + database) and multiple tmwserv-game programs (selected with respect to the maps). Cleaned the repository by moving server-specific source files into dedicated directories.
Diffstat (limited to 'src/account-server/serverhandler.cpp')
-rw-r--r--src/account-server/serverhandler.cpp115
1 files changed, 115 insertions, 0 deletions
diff --git a/src/account-server/serverhandler.cpp b/src/account-server/serverhandler.cpp
new file mode 100644
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--- /dev/null
+++ b/src/account-server/serverhandler.cpp
@@ -0,0 +1,115 @@
+/*
+ * The Mana World Server
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include <cassert>
+#include <sstream>
+
+#include "account-server/serverhandler.hpp"
+#include "net/messagein.hpp"
+#include "net/messageout.hpp"
+#include "net/netcomputer.hpp"
+#include "utils/logger.h"
+
+bool ServerHandler::startListen(enet_uint16 port)
+{
+ LOG_INFO("Server handler started:", 0);
+ return ConnectionHandler::startListen(port);
+}
+
+NetComputer *ServerHandler::computerConnected(ENetPeer *peer)
+{
+ return new NetComputer(peer);
+}
+
+void ServerHandler::computerDisconnected(NetComputer *comp)
+{
+ delete comp;
+}
+
+bool ServerHandler::getGameServerFromMap(unsigned mapId, std::string &address, short &port)
+{
+ Servers::const_iterator i = servers.find(mapId);
+ if (i == servers.end()) return false;
+ address = i->second.address;
+ port = i->second.port;
+ return true;
+}
+
+void ServerHandler::registerGameClient(std::string const &token, PlayerPtr ptr)
+{
+ unsigned mapId = ptr->getMapId();
+ MessageOut msg(AGMSG_PLAYER_ENTER);
+ msg.writeLong(ptr->getDatabaseID());
+ msg.writeString(ptr->getName());
+ msg.writeByte(ptr->getGender());
+ msg.writeByte(ptr->getHairStyle());
+ msg.writeByte(ptr->getHairColor());
+ msg.writeByte(ptr->getLevel());
+ msg.writeShort(ptr->getMoney());
+ for (int j = 0; j < NB_RSTAT; ++j)
+ msg.writeShort(ptr->getRawStat(j));
+ Point pos = ptr->getPosition();
+ msg.writeShort(pos.x);
+ msg.writeShort(pos.y);
+ msg.writeShort(mapId);
+ msg.writeString(token, 32);
+ Servers::const_iterator i = servers.find(mapId);
+ assert(i != servers.end());
+ i->second.server->send(msg);
+}
+
+void ServerHandler::processMessage(NetComputer *comp, MessageIn &msg)
+{
+ MessageOut result;
+
+ switch (msg.getId())
+ {
+ case GAMSG_REGISTER:
+ {
+ // TODO: check the credentials of the game server
+ std::string address = msg.readString();
+ int port = msg.readShort();
+ Server s = { address, port, comp };
+ LOG_INFO("Game server " << address << ':' << port
+ << " wants to register " << (msg.getUnreadLength() / 2)
+ << " maps.", 0);
+ while (msg.getUnreadLength())
+ {
+ unsigned id = msg.readShort();
+ if (!servers.insert(std::make_pair(id, s)).second)
+ {
+ LOG_ERROR("Server Handler: map is already registered.", 0);
+ }
+ }
+ } break;
+
+ default:
+ LOG_WARN("Invalid message type.", 0);
+ result.writeShort(XXMSG_INVALID);
+ break;
+ }
+
+ // return result
+ if (result.getLength() > 0)
+ comp->send(result);
+}