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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-12 22:50:21 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-12-12 22:50:21 +0100
commit8e875492a0b3a10bf0a3a52907452535c4fa6ff7 (patch)
tree3b3f90c9eaf71638292f20b43d50371af2070cc0 /src/account-server/main-account.cpp
parentb552cba2177b36898d432e80fea3f4c2f483a78d (diff)
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Fixed game server crash and code style
The game server crashed when it was closed while it still hadn't been able to connect to the account server, due to an uninitialized pointer. Code style fixes. Don't use 'const' for arguments that are passed by value and start variable names with lowercase.
Diffstat (limited to 'src/account-server/main-account.cpp')
-rw-r--r--src/account-server/main-account.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/account-server/main-account.cpp b/src/account-server/main-account.cpp
index f2373d28..90c30a51 100644
--- a/src/account-server/main-account.cpp
+++ b/src/account-server/main-account.cpp
@@ -142,8 +142,8 @@ static void initialize()
Logger::setTeeMode(true);
Configuration::initialize(configPath);
- LOG_INFO("Using Config File: " << configPath);
- LOG_INFO("Using Log File: " << logPath);
+ LOG_INFO("Using config file: " << configPath);
+ LOG_INFO("Using log file: " << logPath);
// Open database
try {