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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 22:15:31 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 22:15:31 +0200
commitc53bc90dbaa876a86f762a3d864b1f920e2b8071 (patch)
tree1a8174f4d1745a4799210db970aa2230df622d34 /gameserver.cbp
parentb89e404f85358f2e3ff87d7731376dbeacdf9778 (diff)
parent81be8dc99ba7558c8915310eed095df43e3bdbf7 (diff)
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Merge branch 'master' into lpc2012
Conflicts: src/account-server/accounthandler.cpp src/game-server/character.cpp
Diffstat (limited to 'gameserver.cbp')
-rw-r--r--gameserver.cbp13
1 files changed, 9 insertions, 4 deletions
diff --git a/gameserver.cbp b/gameserver.cbp
index 593d5ab8..7cffe21d 100644
--- a/gameserver.cbp
+++ b/gameserver.cbp
@@ -49,6 +49,7 @@
</VirtualTargets>
<Compiler>
<Add option="-O3" />
+ <Add option="-std=c++0x" />
<Add option="-Wall" />
<Add option="-g" />
<Add option="-Wno-switch" />
@@ -132,6 +133,8 @@
<Unit filename="src/game-server/character.h" />
<Unit filename="src/game-server/collisiondetection.cpp" />
<Unit filename="src/game-server/collisiondetection.h" />
+ <Unit filename="src/game-server/combatcomponent.cpp" />
+ <Unit filename="src/game-server/combatcomponent.h" />
<Unit filename="src/game-server/commandhandler.cpp" />
<Unit filename="src/game-server/commandhandler.h" />
<Unit filename="src/game-server/effect.cpp" />
@@ -160,6 +163,8 @@
<Unit filename="src/game-server/mapreader.h" />
<Unit filename="src/game-server/monster.cpp" />
<Unit filename="src/game-server/monster.h" />
+ <Unit filename="src/game-server/monstercombatcomponent.cpp" />
+ <Unit filename="src/game-server/monstercombatcomponent.h" />
<Unit filename="src/game-server/monstermanager.cpp" />
<Unit filename="src/game-server/monstermanager.h" />
<Unit filename="src/game-server/npc.cpp" />
@@ -169,8 +174,8 @@
<Unit filename="src/game-server/quest.h" />
<Unit filename="src/game-server/skillmanager.cpp" />
<Unit filename="src/game-server/skillmanager.h" />
- <Unit filename="src/game-server/spawnarea.cpp" />
- <Unit filename="src/game-server/spawnarea.h" />
+ <Unit filename="src/game-server/spawnareacomponent.cpp" />
+ <Unit filename="src/game-server/spawnareacomponent.h" />
<Unit filename="src/game-server/specialmanager.cpp" />
<Unit filename="src/game-server/specialmanager.h" />
<Unit filename="src/game-server/state.cpp" />
@@ -183,8 +188,8 @@
<Unit filename="src/game-server/timeout.h" />
<Unit filename="src/game-server/trade.cpp" />
<Unit filename="src/game-server/trade.h" />
- <Unit filename="src/game-server/trigger.cpp" />
- <Unit filename="src/game-server/trigger.h" />
+ <Unit filename="src/game-server/triggerareacomponent.cpp" />
+ <Unit filename="src/game-server/triggerareacomponent.h" />
<Unit filename="src/manaserv-game.rc">
<Option compilerVar="WINDRES" />
</Unit>