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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-26 23:28:43 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-03-02 18:12:17 +0100 |
commit | a36e231883d595bcba91d44e19f24b31eaf0431b (patch) | |
tree | 879aad2008eb3675153bb9912c4cc724253f87c6 /example/scripts/special_actions.lua | |
parent | 34ac0d64e23f2b2d3981dbb0ea72157f334805dd (diff) | |
download | manaserv-a36e231883d595bcba91d44e19f24b31eaf0431b.tar.gz manaserv-a36e231883d595bcba91d44e19f24b31eaf0431b.tar.bz2 manaserv-a36e231883d595bcba91d44e19f24b31eaf0431b.tar.xz manaserv-a36e231883d595bcba91d44e19f24b31eaf0431b.zip |
A bunch of cleanups to example Lua scripts
Mostly removed bulky copyright headers and fixed indentation and line length.
Reviewed-by: Yohann Ferreira
Reviewed-by: Erik Schilling
Diffstat (limited to 'example/scripts/special_actions.lua')
-rw-r--r-- | example/scripts/special_actions.lua | 49 |
1 files changed, 21 insertions, 28 deletions
diff --git a/example/scripts/special_actions.lua b/example/scripts/special_actions.lua index 135ad351..7cd19b51 100644 --- a/example/scripts/special_actions.lua +++ b/example/scripts/special_actions.lua @@ -1,19 +1,12 @@ -------------------------------------------------------------- --- Special action script file -- --- -- --- This file allows you to implement your special -- --- action system. The system can for example implement -- --- magic, physical attack or also such mundane things -- --- as showing emoticons over the characters heads. -- ----------------------------------------------------------------------------------- --- Copyright 2010 Manasource Development Team -- --- -- --- This file is part of Manasource. -- --- -- --- Manasource is free software; you can redistribute it and/or modify it -- --- under the terms of the GNU General Public License as published by the Free -- --- Software Foundation; either version 2 of the License, or any later version. -- ----------------------------------------------------------------------------------- +--[[ + + Special action script file + + This file allows you to implement your special action system. The system can + for example implement magic, physical attack or also such mundane things as + showing emoticons over the characters heads. + +--]] local specialCost = {} specialCost[1] = 50 @@ -21,19 +14,19 @@ specialCost[2] = 250 specialCost[3] = 1000 function use_special(ch, id) - -- perform whatever the special with the ID does - if id == 1 then - mana.being_say(ch, "Kaaame...Haaame... HAAAAAA!") - end - if id == 2 then - mana.being_say(ch, "HAA-DOKEN!") - end - if id == 3 then - mana.being_say(ch, "Sonic BOOM") - end + -- perform whatever the special with the ID does + if id == 1 then + mana.being_say(ch, "Kaaame...Haaame... HAAAAAA!") + end + if id == 2 then + mana.being_say(ch, "HAA-DOKEN!") + end + if id == 3 then + mana.being_say(ch, "Sonic BOOM") + end end function get_special_recharge_cost(id) - -- return the recharge cost for the special with the ID - return specialCost[id] + -- return the recharge cost for the special with the ID + return specialCost[id] end |