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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-03 23:27:41 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-04 22:20:56 +0100 |
commit | cedf26c82c75f330a2704eef779b097f6f9b9773 (patch) | |
tree | 90477caa5b844bd0872f46cdd41b383ec895bb95 /example/scripts/npcs | |
parent | 55d2cf8c86df8655fd826443ebe34b1005a9cf90 (diff) | |
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Simplified merchant.lua
Just defined an inline function to make talking to the player easier.
Would be nice when NPC scripts could look more like this by default.
Also indented with 4 spaces, which we do in C++ so why not Lua files
(the file had mixed 2 and 4 space indentation before).
Diffstat (limited to 'example/scripts/npcs')
0 files changed, 0 insertions, 0 deletions