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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 21:24:55 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2013-04-15 21:24:55 +0200
commitef4175cdfae6a6981738e15cb0009d8e47ed7c80 (patch)
tree5237140b62274b63b9a98ef65aec92df804eb1f6 /example/scripts/npcs/debugger.lua
parent0f1449567d5a2ccab9ff6fdc9975150299482834 (diff)
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Moved functions to entity members where appropriate
Some functions were skipped for now because they may need a new name or change of behavior. Changes: chr_warp entity:warp chr_get_inventory entity:inventory chr_inv_change entity:inv_change chr_inv_count entity:inv_count chr_get_equipment entity:equipment chr_equip_slot entity:equip_slot chr_equip_item entity:equip_item chr_unequip_slot entity:unequip_slot chr_unequip_item entity:unequip_item chr_get_level entity:level chr_get_exp entity:xp chr_give_exp entity:give_xp chr_get_rights entity:rights chr_set_hair_style entity:set_hair_style chr_get_hair_style entity:hair_style chr_set_hair_color entity:set_hair_color chr_get_hair_color entity:hair_color chr_get_kill_count entity:kill_count chr_give_special entity:give_special chr_has_special entity:has_special chr_take_special entity:take_special chr_set_special_recharge_speed entity:set_special_recharge_speed chr_get_special_recharge_speed entity:special_recharge_speed chr_set_special_mana entity:set_special_mana chr_get_special_mana entity:special_mana chr_kick entity:kick exp_for_level xp_for_level monster_get_id entity:monster_id monster_change_anger entity:change_anger monster_drop_anger entity:drop_anger monster_get_angerlist entity:angerlist being_apply_status entity:apply_status being_remove_status entity:remove_status being_has_status entity:has_status being_set_status_time entity:set_status_time being_get_status_time entity:status_time being_get_gender entity:gender being_set_gender entity:set_gender being_type entity:type being_walk entity:walk being_say entity:say being_damage entity:damage being_heal entity:heal being_get_name entity:name being_get_action entity:action being_set_action entity:set_action being_get_direction entity:direction being_set_direction entity:set_direction being_apply_attribute_modifier entity:apply_attribute_modifier being_remove_attribute_modifier entity:remove_attribute_modifier being_set_base_attribute entity:set_base_attribute being_get_modified_attribute entity:modified_attribute being_get_base_attribute entity:base_attribute being_set_walkmask entity:set_walkmask being_get_walkmask entity:walkmask being_get_mapid entity:mapid chat_message entity:message being_register entity:register chr_shake_screen entity:shake_screen chr_create_text_particle entity:show_text_particle - entity:position posX entity:x posY entity:y monster_get_name monsterclass:name item_get_name itemclass:name
Diffstat (limited to 'example/scripts/npcs/debugger.lua')
-rw-r--r--example/scripts/npcs/debugger.lua28
1 files changed, 14 insertions, 14 deletions
diff --git a/example/scripts/npcs/debugger.lua b/example/scripts/npcs/debugger.lua
index 669964ee..390f8f29 100644
--- a/example/scripts/npcs/debugger.lua
+++ b/example/scripts/npcs/debugger.lua
@@ -13,7 +13,7 @@
function npc1_talk(npc, ch)
on_remove(ch, function() print "Player has left the map." end);
say("Hello! I am the testing NPC.")
- local rights = chr_get_rights(ch);
+ local rights = ch:rights();
if (rights >= 128) then
say("Oh mighty server administrator, how can I avoid your wrath?")
@@ -38,14 +38,14 @@ function npc1_talk(npc, ch)
say("Sorry, this is a heroic-fantasy game, I do not have any gun.")
elseif v == 2 then
- local n1, n2 = chr_inv_count(ch, 524, 511)
+ local n1, n2 = ch:inv_count(524, 511)
if n1 == 0 or n2 ~= 0 then
say("Yeah right...")
else
say("I can't help you with the party. But I see you have a fancy hat. I could change it into Santa's hat. Not much of a party, but it would get you going.")
v = ask("Please do.", "No way! Fancy hats are classier.")
if v == 1 then
- chr_inv_change(ch, 524, -1, 511, 1)
+ ch:inv_change(524, -1, 511, 1)
end
end
@@ -62,17 +62,17 @@ function npc1_talk(npc, ch)
end
elseif v == 4 then
- being_say(npc, "As you wish...")
- schedule_in(2, function() being_say(npc, "One") end)
- schedule_in(4, function() being_say(npc, "Two") end)
- schedule_in(6, function() being_say(npc, "Three") end)
- schedule_in(8, function() being_say(npc, "Four") end)
- schedule_in(10, function() being_say(npc, "Five") end)
- schedule_in(12, function() being_say(npc, "Six") end)
- schedule_in(14, function() being_say(npc, "Seven") end)
- schedule_in(16, function() being_say(npc, "Eight") end)
- schedule_in(18, function() being_say(npc, "Nine") end)
- schedule_in(20, function() being_say(npc, "Ten") end)
+ npc:say("As you wish...")
+ schedule_in(2, function() npc:say("One") end)
+ schedule_in(4, function() npc:say("Two") end)
+ schedule_in(6, function() npc:say("Three") end)
+ schedule_in(8, function() npc:say("Four") end)
+ schedule_in(10, function() npc:say("Five") end)
+ schedule_in(12, function() npc:say("Six") end)
+ schedule_in(14, function() npc:say("Seven") end)
+ schedule_in(16, function() npc:say("Eight") end)
+ schedule_in(18, function() npc:say("Nine") end)
+ schedule_in(20, function() npc:say("Ten") end)
elseif v == 5 then
function printTable (t)