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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-03-27 19:44:53 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-02 20:19:37 +0200 |
commit | c013d7ba8cb97262d318fe30e1ef4da1aea19b82 (patch) | |
tree | 88e2577d32c8ce3777a6da302a931ccfcf07f25a /accountserver.cbp | |
parent | b8c8c307b5de2881fb3a2fa4f0cb8848bc5df23c (diff) | |
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Some cleanups related to syncing from game to account server
* Remove SYNC_END_OF_BUFFER since the end of a message can already be
identified by no more data being available.
* Consistently prefix ++ rather than postfix ++ when incrementing
mSyncMessages.
* Made SYNC_BUFFER_SIZE into constants rather than defines, and moved
them into the .cpp file since they're not used anywhere else.
* Just use 1 and 0 to indicate online status. No point in writing it
like 0x01 and 0x00.
* Merged some duplicated documentation for
AccountConnection::syncChanges.
Reviewed-by: Jared Adams
Diffstat (limited to 'accountserver.cbp')
0 files changed, 0 insertions, 0 deletions