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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-02-22 23:05:04 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-02-22 23:05:04 +0000 |
commit | 250c1b1becc72585e121dd0c181c9cb1f260bd25 (patch) | |
tree | 8856eb2486a198224c8053f9ce2ac763f5498765 /ChangeLog | |
parent | 12c9a7508dfa863087035f6dc2f73866789927f1 (diff) | |
download | manaserv-250c1b1becc72585e121dd0c181c9cb1f260bd25.tar.gz manaserv-250c1b1becc72585e121dd0c181c9cb1f260bd25.tar.bz2 manaserv-250c1b1becc72585e121dd0c181c9cb1f260bd25.tar.xz manaserv-250c1b1becc72585e121dd0c181c9cb1f260bd25.zip |
Improved monster AI by making monster only use attacks which have a chance to hit the target and also use them when the optimal combat distance hasn't been reached yet.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -1,3 +1,9 @@ +2008-02-23 Philipp Sehmisch <tmw@crushnet.org> + + * src/game-server/monster.cpp: Improved monster AI by making monster only + use attacks which have a chance to hit the target and also use them + when the optimal combat distance hasn't been reached yet. + 2008-02-21 Philipp Sehmisch <tmw@crushnet.org> * src/util/xml.cpp, src/util/xml.hpp, src/game-server/itemmanager.cpp, |