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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-08 13:31:33 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-08 13:31:33 +0000
commitf23ebba72f01fc6fac49211a50ca008c8af4ed84 (patch)
tree65a603d92548643f4b7d197464c2942722bc374c /ChangeLog
parenta4c7586b310a8be8ffd5c8acad88b5236695c1da (diff)
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Added monster drops.
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-2007-07-07 Guillaume Melquiond <guillaume.melquiond@gmail.com>
+2007-07-08 Guillaume Melquiond <guillaume.melquiond@gmail.com>
+
+ * src/game-server/being.cpp: Lowered messages to debug level.
+ * src/game-server/deathlistener.hpp: Made members non-abstract, so that
+ inheritors do not have to define them when they do not use them.
+ * data/monsters.xml: Added sample monster database.
+ * src/game-server/monstermanager.cpp, src/game-server/main-game.cpp,
+ src/game-server/monstermanager.hpp: Added manager for monster species.
+ * src/game-server/spawnarea.cpp, src/game-server/spawnarea.hpp,
+ src/game-server/testing.cpp: Specified the monster specy being spawned.
+ * src/game-server/monster.cpp, src/game-server/monster.hpp: Added
+ monster drops.
+
+2007-07-07 Guillaume Melquiond <guillaume.melquiond@gmail.com>
* src/common/inventorydata.hpp: Fixed missing include.
* src/game-server/mapcomposite.cpp, src/game-server/mapcomposite.hpp: