summaryrefslogtreecommitdiff
path: root/ChangeLog
diff options
context:
space:
mode:
authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-07 18:06:29 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2007-07-07 18:06:29 +0000
commitd213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399 (patch)
tree2ae7c7abd8fdedb2e6ec5610718834d9a92a467f /ChangeLog
parent04e694b067a21dee8e13368c17d1815cc0624ce4 (diff)
downloadmanaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.tar.gz
manaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.tar.bz2
manaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.tar.xz
manaserv-d213cdea38ae5dda3c1cbdc6c85a2c5fe04e9399.zip
Singleton managers do not need stateful classes. Changed them to namespace interfaces.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog7
1 files changed, 7 insertions, 0 deletions
diff --git a/ChangeLog b/ChangeLog
index 8cee7690..71b1c5bb 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -14,6 +14,13 @@
src/game-server/trigger.cpp, src/game-server/trigger.hpp,
src/gamehandler.cpp: Simplified code by using map pointers only,
instead of using both map IDs and map pointers.
+ * src/game-server/main-game.cpp, src/game-server/inventory.cpp,
+ src/game-server/itemmanager.cpp, src/game-server/itemmanager.hpp,
+ src/game-server/mapmanager.cpp, src/game-server/mapmanager.hpp,
+ src/game-server/state.cpp, src/game-server/state.hpp,
+ src/game-server/accountconnection.cpp, src/game-server/gamehandler.cpp:
+ Changed singleton managers from classes to namespace interfaces.
+ Removed global pointers. Moved private members to implementation files.
2007-07-03 Guillaume Melquiond <guillaume.melquiond@gmail.com>