summaryrefslogtreecommitdiff
path: root/ChangeLog
diff options
context:
space:
mode:
authorPhilipp Sehmisch <tmw@crushnet.org>2008-05-08 00:01:24 +0000
committerPhilipp Sehmisch <tmw@crushnet.org>2008-05-08 00:01:24 +0000
commita53d47c4867cdd29b3e4425f1a10ee3c222b48f3 (patch)
tree5bbdcbd553d2045e3ff29dadbc039f3ed5eb02eb /ChangeLog
parent4c54e5c20379bbff60a25924790d19a2eb912267 (diff)
downloadmanaserv-a53d47c4867cdd29b3e4425f1a10ee3c222b48f3.tar.gz
manaserv-a53d47c4867cdd29b3e4425f1a10ee3c222b48f3.tar.bz2
manaserv-a53d47c4867cdd29b3e4425f1a10ee3c222b48f3.tar.xz
manaserv-a53d47c4867cdd29b3e4425f1a10ee3c222b48f3.zip
also forgot something in this changelog.
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog2
1 files changed, 1 insertions, 1 deletions
diff --git a/ChangeLog b/ChangeLog
index b0df9770..04deda07 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -6,7 +6,7 @@
them and not every game tick the being is inside.
* src/scripting/lua.cpp, src/game-server/state.cpp,
src/game-server/state.hpp: Implemented script bindings for making beings
- say something, sending private chat messages from scripts to clients.
+ say something and sending private chat messages from scripts to clients.
* data/test.lua: The trigger areas now make every being which steps on them
say something and send a private chat message to the being which steps on
them. Made the guard at the gate say something in random intervals to