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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-09-02 18:29:30 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-09-02 18:29:30 +0000 |
commit | 8fe0239f5a369b63c43345e5078a52dbbe98dd9d (patch) | |
tree | 86004c0e453a8aa5b3f3ae8ee84e0aa57d67f309 /ChangeLog | |
parent | c5b2f8c8f4794b87018f94a0cdb369d8668c6aa0 (diff) | |
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Implemented unique public IDs.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 5 |
1 files changed, 5 insertions, 0 deletions
@@ -18,6 +18,11 @@ for moving objects; it now matches the one in the client. * src/gameclient.cpp, src/player.h, src/gamehandler.cpp: Added GameClient pointer to Player class for O(1) message sending. + * src/mapcomposite.h, src/mapcomposite.cpp, src/Makefile.am: Moved + MapComposite class to its own files. + * src/gameclient.cpp, src/gamehandler.h, src/state.cpp, src/state.h, + src/gamehandler.cpp: Reduced amount of counted pointers. Implemented + unique public IDs. 2006-08-28 Eugenio Favalli <elvenprogrammer@gmail.com> |