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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-12-30 23:25:42 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2006-12-30 23:25:42 +0000 |
commit | 723e7454e5d164b9d438a45b0446b56b72f36d83 (patch) | |
tree | c942bfe1dc7087c856b9024b251f39cfcfa91f6d /ChangeLog | |
parent | 7f1c499e4e09ab939d6d31188aaaaf785250a1d5 (diff) | |
download | manaserv-723e7454e5d164b9d438a45b0446b56b72f36d83.tar.gz manaserv-723e7454e5d164b9d438a45b0446b56b72f36d83.tar.bz2 manaserv-723e7454e5d164b9d438a45b0446b56b72f36d83.tar.xz manaserv-723e7454e5d164b9d438a45b0446b56b72f36d83.zip |
Almost a complete implementation for warping players between servers.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -27,6 +27,12 @@ src/account-server/serverhandler.cpp: Controlled map activation from the account server, so that clients are not kept on the wrong server when warped. + * src/defines.h, src/game-server/state.hpp, src/game-server/state.cpp, + src/account-server/serverhandler.cpp, src/game-server/gamehandler.hpp, + src/game-server/gamehandler.cpp, src/game-server/accountconnection.hpp, + src/game-server/accountconnection.cpp: Added a queue for delaying + intrusive events until update is finished. Partially implemented server + communications to update player data and to warp players around. 2006-12-29 Guillaume Melquiond <guillaume.melquiond@gmail.com> |