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authorBjørn Lindeijer <bjorn@lindeijer.nl>2008-05-18 21:00:21 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2008-05-18 21:00:21 +0000
commit4b4b6d0865f5f04f73e04926fb9e6b610f0a71a7 (patch)
tree791472ee9d5696fe07949558a0d8addd535cf9de /ChangeLog
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Provide feedback when admin commands fail (patch by rodge)
Diffstat (limited to 'ChangeLog')
-rw-r--r--ChangeLog76
1 files changed, 41 insertions, 35 deletions
diff --git a/ChangeLog b/ChangeLog
index bd2efa57..45cb551e 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,23 +1,29 @@
+2008-05-18 Roderic Morris <roderic@ccs.neu.edu>
+
+ * src/game-server/command.cpp: Provide feedback when admin commands
+ fail.
+
2008-05-14 David Athay <ko2fan@gmail.com>
* src/chat-server/chatchannelmanager.cpp,
src/chat-server/chatchannelmanager.hpp,
- src/chat-server/chathandler.cpp: Added check to ensure channel name
+ src/chat-server/chathandler.cpp: Added check to ensure channel name
not already in use.
2008-05-08 Philipp Sehmisch <tmw@crushnet.org>
* src/game-server/trigger.cpp, src/game-server/trigger.hpp,
- src/game-server/mapreader.cpp, src/game-server/scripting.cpp: Implemented
- possibility to have trigger areas which only trigger when a being enters
- them and not every game tick the being is inside.
+ src/game-server/mapreader.cpp, src/game-server/scripting.cpp:
+ Implemented possibility to have trigger areas which only trigger when
+ a being enters them and not every game tick the being is inside.
* src/scripting/lua.cpp, src/game-server/state.cpp,
- src/game-server/state.hpp: Implemented script bindings for making beings
- say something and sending private chat messages from scripts to clients.
- * data/test.lua: The trigger areas now make every being which steps on them
- say something and send a private chat message to the being which steps on
- them. Made the guard at the gate say something in random intervals to
- demonstrate tmw.being_say with NPCs.
+ src/game-server/state.hpp: Implemented script bindings for making
+ beings say something and sending private chat messages from scripts to
+ clients.
+ * data/test.lua: The trigger areas now make every being which steps on
+ them say something and send a private chat message to the being which
+ steps on them. Made the guard at the gate say something in random
+ intervals to demonstrate tmw.being_say with NPCs.
2008-05-06 Philipp Sehmisch <tmw@crushnet.org>
@@ -29,10 +35,10 @@
2008-05-03 Philipp Sehmisch <tmw@crushnet.org>
- * data/test.lua, data/scripts/libtmw.lua, data/scripts/npclib.lua: Added
- headers to LUA files mentioning the purpose of the files and their
- license.
-
+ * data/test.lua, data/scripts/libtmw.lua, data/scripts/npclib.lua:
+ Added headers to LUA files mentioning the purpose of the files and
+ their license.
+
2008-04-28 David Athay <ko2fan@gmail.com>
* src/chat-server/chathandler.cpp, src/defines.h, accountserver.cbp:
@@ -40,8 +46,8 @@
2008-04_23 Yohann Ferreira <bertram@cegetel.net>
- * src/account-server/accounthandler.cpp, src/defines.h: Realigned
- Email already exists error return value and removed GetEmail Address.
+ * src/account-server/accounthandler.cpp, src/defines.h: Realigned
+ email already exists error return value and removed getEmailAddress.
2008-04-23 Bjørn Lindeijer <bjorn@lindeijer.nl>
@@ -94,7 +100,7 @@
2008-04-19 Yohann Ferreira <bertram@cegetel.net>
* src/account-server/accounthandler.cpp,
- src/account-server/dalstorage.hpp: Fixed 'Password changes' and
+ src/account-server/dalstorage.hpp: Fixed 'Password changes' and
'Unregistering', server-side this time.
2008-04-18 David Athay <ko2fan@gmail.com>
@@ -102,7 +108,7 @@
* src/chat-server/chatchannelmanager.cpp,
src/chat-server/chatclient.hpp, src/chat-server/chathandler.cpp:
Fixed guilds not being removed when leader quits.
- * src/chat-server/chathandler.cpp: Remove channel when leader quits
+ * src/chat-server/chathandler.cpp: Remove channel when leader quits
guild.
2008-04-17 David Athay <ko2fan@gmail.com>
@@ -117,13 +123,13 @@
2008-04-16 David Athay <ko2fan@gmail.com>
* accountserver.cbp, src/chat-server/party.cpp,
- src/chat-server/chathandler.hpp,
- src/chat-server/chatchannelmanager.cpp,
+ src/chat-server/chathandler.hpp,
+ src/chat-server/chatchannelmanager.cpp,
src/chat-server/chatclient.hpp, src/chat-server/guild.cpp,
src/chat-server/party.hpp, src/chat-server/guild.hpp,
src/chat-server/chatchannel.hpp, src/chat-server/chathandler.cpp,
- src/defines.h, src/game-server/gamehandler.cpp,
- src/game-server/main-game.cpp: Added handling creating and leaving
+ src/defines.h, src/game-server/gamehandler.cpp,
+ src/game-server/main-game.cpp: Added handling creating and leaving
parties. Fixed up some of the private channel stuff that remained.
2008-04-15 David Athay <ko2fan@gmail.com>
@@ -132,10 +138,10 @@
2008-04-03 David Athay <kofan@gmail.com>
- * src/chat-server/chathandler.cpp: Restricted who can be invited to
+ * src/chat-server/chathandler.cpp: Restricted who can be invited to
guilds.
* src/chat-server/chathandler.cpp, src/chat-server/chathandler.hpp,
- src/defines.h: Fixed accepting guild invite and added updating the
+ src/defines.h: Fixed accepting guild invite and added updating the
guild member list.
2008-04-02 David Athay <ko2fan@gmail.com>
@@ -144,16 +150,16 @@
2008-04-01 David Athay <ko2fan@gmail.com>
- * src/account-server/dalstorage.cpp,
- src/account-server/dalstoragesql.hpp,
- src/chat-server/chatchannelmanager.cpp,
- src/chat-server/chatchannel.cpp,
+ * src/account-server/dalstorage.cpp,
+ src/account-server/dalstoragesql.hpp,
+ src/chat-server/chatchannelmanager.cpp,
+ src/chat-server/chatchannel.cpp,
src/chat-server/chatchannelmanager.hpp,
src/chat-server/chatchannel.hpp, src/chat-server/chathandler.cpp,
gameserver.cbp: Consolidated public and private channels into one,
- which also includes guild channels. Channels now have a joinable
- field, which is true for channels that are created by users, and
- false for guild channels. Chatting in guild channels now works, and
+ which also includes guild channels. Channels now have a joinable
+ field, which is true for channels that are created by users, and
+ false for guild channels. Chatting in guild channels now works, and
non-guild members can no longer join guild channels.
2008-03-31 Philipp Sehmisch <tmw@crushnet.org>
@@ -211,15 +217,15 @@
2008-03-06 David Athay <ko2fan@gmail.com>
- * src/account-server/dalstorage.cpp,
+ * src/account-server/dalstorage.cpp,
src/chat-server/guildmanager.cpp, src/chat-server/chathandler.hpp,
src/chat-server/guildmanager.hpp, src/chat-server/chathandler.cpp,
- src/chat-server/guild.hpp: Fixed rejoining guilds after client
+ src/chat-server/guild.hpp: Fixed rejoining guilds after client
reconnects to the server.
2008-03-05 David Athay <ko2fan@gmail.com>
- * src/account-server/main-account.cpp,
+ * src/account-server/main-account.cpp,
src/account-server/dalstorage.cpp, src/chat-server/guildmanager.cpp
src/chat-server/guildmanager.hpp, src/chat-server/chathandler.cpp:
Fixed guild creation.
@@ -1018,7 +1024,7 @@
2007-06-28 Philipp Sehmisch <tmw@crushnet.org>
- * src/defines.h, src/game-server/state.cpp: Attack direction is now
+ * src/defines.h, src/game-server/state.cpp: Attack direction is now
included in being attack messages.
* src/game-server/accountconnection.cpp: Player characters are now
spawned with full hit points (todo: save current hit points in