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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 20:54:03 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-01-03 20:54:03 +0000 |
commit | 282ca19e33b79f4468ce6402406ddb1397f2d115 (patch) | |
tree | 8e9e3845353183c9838f7cce9eefcdbf566a9bd1 /ChangeLog | |
parent | a372dc5340a1d5653ef5a60c65c5a1501a333c6b (diff) | |
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Starting to work on adding items to the map. Nothing concrete for now, just a few simplifications. Fixed file end-of-lines along the way.
Diffstat (limited to 'ChangeLog')
-rw-r--r-- | ChangeLog | 11 |
1 files changed, 11 insertions, 0 deletions
@@ -31,6 +31,17 @@ * src/defines.h: Fixed enumerations. * src/games-server/gamehandler.cpp, src/game-server/player.cpp: Commented in inventory code back. + * src/item.h, src/item.cpp: Moved to src/game-server directory and + changed header extension to hpp. + * src/game-server/itemmanager.hpp, src/game-server/itemmanager.cpp, + src/game-server/inventory.hpp, src/game-server/inventory.cpp, + src/game-server/player.hpp, src/game-server/gamehandler.cpp, + src/game-server/player.cpp: Simplified Inventory interface a bit. + Renamed Item to ItemClass to reflect its role. Added a Item class for + Objects lying on the world map. + * src/game-server/being.hpp: Removed counted pointers. + * src/game-server/mapcomposite.hpp, src/game-server/mapcomposite.cpp, + src/game-server/being.cpp: Fixed end of lines. 2007-01-02 Guillaume Melquiond <guillaume.melquiond@gmail.com> |