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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-09-02 14:12:20 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-09-02 14:12:20 +0000
commit21866bc51f75ebc1550a225dbe45d0bdca570b01 (patch)
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parent475cebc96ee8ce31171e105382db549a364e0f0e (diff)
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Simplified server algorithm for moving objects; it now matches the one in the client.
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* src/messageout.cpp, src/messageout.h, src/state.cpp, src/defines.h:
Removed pixel-based synchronisation. Added variable length move
messages. Changed default buffer size of outgoing packets.
+ * src/src/accounthandler.cpp, src/point.h, src/object.cpp,
+ src/controller.cpp, src/dalstorage.cpp, src/object.h, src/state.cpp,
+ src/gamehandler.cpp: Made Point a POD type. Simplified server algorithm
+ for moving objects; it now matches the one in the client.
2006-08-28 Eugenio Favalli <elvenprogrammer@gmail.com>