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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_XML_H_
#define _TMWSERV_XML_H_
#include <string>
#include <libxml/tree.h>
#include "defines.h"
#include "../game-server/item.hpp"
namespace XML
{
/**
* Gets an integer property from an xmlNodePtr.
*/
int getProperty(xmlNodePtr node, char const *name, int def);
/**
* Gets a string property from an xmlNodePtr.
*/
std::string getProperty(xmlNodePtr node, char const *name, std::string const &def);
/**
* Gets an floating point property from an xmlNodePtr.
*/
double
getFloatProperty(xmlNodePtr node, const char *name, double def);
}
#define for_each_xml_child_node(var, parent) \
for (xmlNodePtr var = parent->xmlChildrenNode; var; var = var->next)
#endif
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