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/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
* Copyright (C) 2010-2012 The Mana Developers
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef TIMEOUT_H
#define TIMEOUT_H
/**
* @brief A timeout is used to count down to a point of time in the future.
*
* This class is actually a passive time keeper. It does not physically count,
* but it stores a reference time against which the current time is compared.
*
* The timeout works in terms of server ticks, which take 100 ms.
*/
class Timeout
{
public:
/**
* @brief Constructs a timeout.
*
* By default, the timeout has expired when the server was started.
*/
Timeout()
: mReference(0)
{}
/**
* Sets the timeout a given amount of \a ticks in the future.
*/
void set(int ticks);
/**
* Sets the timeout a given amount of \a ticks in the future, unless
* the timeout is already set to a higher value.
*/
void setSoft(int ticks);
/**
* Returns the number of ticks remaining to the next timeout. Negative
* when the timeout has already happened.
*/
int remaining() const;
/**
* Returns whether the timeout has expired.
*/
bool expired() const { return remaining() <= 0; }
/**
* Returns whether the timeout was reached in the current tick.
*/
bool justFinished() const { return remaining() == 0; }
private:
int mReference;
};
#endif // TIMEOUT_H
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