summaryrefslogblamecommitdiff
path: root/gameserver.cbp
blob: 31b0d67a474ddd35bb655fa3cef23a901b5791cd (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11










                                                    
                                                                 




                                                               
                                                                
                                                                                


                                                              

                                 




                                                                                                 
                        



                                               
                                                    

                                              
                                            
                         
                                                              


                                                   
                                                              




                                                  
                                               




                                                  
                                                                       


                                                   
                                                                       




                                                  




                                                           




                                                  









                                                             



















                                                                        



                                                             





                                                                   
                                                                 


                                                   
                                                                 




                                                  
                                                               


                                                   
                                                               




                                                  









                                                          













                                                                 
                                                         


                                                   
                                                         




                                                  
                                                                  


                                                   
                                                                  




                                                  
                                                                


                                                   
                                                                




                                                  
                                                               


                                                   
                                                               




                                                  









                                                             









                                                                    









                                                                  









                                                         









                                                           









                                                                     
                                                               


                                                   
                                                               




                                                  
                                                           


                                                   
                                                           




                                                  
                                                             


                                                   









                                                           









                                                           




                                                             




                                                  
                                                        


                                                   
                                                        




                                                  
                                                               


                                                   
                                                               




                                                  
                                                       


                                                   
                                                       




                                                  
                                                        


                                                   
                                                        




                                                  
                                                         


                                                   
                                                         










                                                  




                                                          


                                                   
                                                          




















                                                      

                                                      

                                                  
                                                    




                                                  
                                                         


                                                   
                                                       




                                                  




                                                              
























                                                            









                                                              









                                                              









                                                   









                                                    

                          
<?xml version="1.0"?>
<!DOCTYPE CodeBlocks_project_file>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="1"/>
	<Project>
		<Option title="TMWServ Gameserver"/>
		<Option makefile="Makefile"/>
		<Option makefile_is_custom="0"/>
		<Option compiler="0"/>
		<Build>
			<Target title="default">
				<Option output="gameserver.exe"/>
				<Option working_dir="."/>
				<Option object_output=".objs"/>
				<Option deps_output=".deps"/>
				<Option type="1"/>
				<Option compiler="0"/>
				<Option use_console_runner="0"/>
				<Option projectResourceIncludeDirsRelation="1"/>
				<Compiler>
					<Add directory="src"/>
				</Compiler>
			</Target>
		</Build>
		<Compiler>
			<Add option="-Wall"/>
			<Add option="-DPACKAGE_VERSION=&quot;\&quot;2nd milestone\&quot;&quot;"/>
			<Add option="-DNOGDI"/>
		</Compiler>
		<Linker>
			<Add library="enet"/>
			<Add library="ws2_32"/>
			<Add library="xml2"/>
			<Add library="physfs"/>
			<Add library="pthreadGCE2"/>
			<Add library="z"/>
			<Add library="winmm"/>
			<Add library="lua"/>
		</Linker>
		<Unit filename="src\common\configuration.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\common\configuration.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\defines.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\accountconnection.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\accountconnection.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\being.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\being.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\buysell.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\buysell.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\character.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\character.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\collisiondetection.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\collisiondetection.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\command.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\eventlistener.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\gamehandler.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\gamehandler.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\inventory.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\inventory.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\item.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\item.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\itemmanager.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\itemmanager.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\main-game.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\map.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\map.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\mapcomposite.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\mapcomposite.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\mapmanager.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\mapmanager.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\mapreader.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\mapreader.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\monster.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\monster.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\monstermanager.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\monstermanager.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\movingobject.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\movingobject.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\npc.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\npc.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\quest.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\quest.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\resourcemanager.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\resourcemanager.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\spawnarea.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\spawnarea.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\state.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\state.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\testing.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\thing.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\thing.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\trade.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\trade.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\trigger.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\game-server\trigger.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\connection.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\connection.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\connectionhandler.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\connectionhandler.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\messagein.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\messagein.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\messageout.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\messageout.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\netcomputer.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\net\netcomputer.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\point.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\scripting\lua.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\scripting\script.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\scripting\script.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\base64.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\base64.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\cipher.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\logger.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\logger.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\mathutils.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\mathutils.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\processorutils.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\processorutils.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\stringfilter.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\stringfilter.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\timer.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\timer.h">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\tokencollector.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\tokencollector.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\tokendispenser.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\tokendispenser.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\xml.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\xml.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\zlib.cpp">
			<Option compilerVar="CPP"/>
			<Option target="default"/>
		</Unit>
		<Unit filename="src\utils\zlib.hpp">
			<Option compilerVar=""/>
			<Option compile="0"/>
			<Option link="0"/>
			<Option target="default"/>
		</Unit>
	</Project>
</CodeBlocks_project_file>