summaryrefslogblamecommitdiff
path: root/gameserver.cbp
blob: 8a2010780da90a8b4b809aca2613e02c39f5b904 (plain) (tree)
1
2
3
4
5
6
7
8
9
                                                        
                         
                                           
                 
                                                      

                                         

                                                




                                                                                                     
                                          


                                                                                                                  
                                           





                                                                
                                                                                                     



                                                                 
                                                                     
                                          
                                                           
                                                               

                                                                                      


                                                                 
                                                                                
                                         

                                 


                                                              
                          
                                              



                                                              
                           
                        




                                                

                                                  
                         








                                                                         
































































































                                                                          


                                           
                                   
                             

                          
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
	<FileVersion major="1" minor="6" />
	<Project>
		<Option title="ManaServ Gameserver" />
		<Option pch_mode="0" />
		<Option compiler="gcc" />
		<Build>
			<Target title="default">
				<Option output="gameserver.exe" prefix_auto="0" extension_auto="0" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option use_console_runner="0" />
				<Option projectResourceIncludeDirsRelation="1" />
				<Compiler>
					<Add option='-DPACKAGE_VERSION=&quot;\&quot;2nd milestone\&quot;&quot;' />
					<Add option="-DNOGDI" />
					<Add directory="src" />
				</Compiler>
				<Linker>
					<Add library="ws2_32" />
					<Add library="winmm" />
				</Linker>
			</Target>
			<Target title="unix">
				<Option output="bin\gameserver" prefix_auto="1" extension_auto="1" />
				<Option working_dir="bin" />
				<Option type="1" />
				<Option compiler="gcc" />
				<Option use_console_runner="0" />
				<Option parameters="--verbosity 4" />
				<Compiler>
					<Add option="-g" />
					<Add directory="src" />
					<Add directory="\usr\local\include\libxml2" />
					<Add directory="\usr\local\include\lua51" />
				</Compiler>
				<Linker>
					<Add library="pthread" />
					<Add directory="\usr\local\lib\lua51" />
				</Linker>
			</Target>
		</Build>
		<VirtualTargets>
			<Add alias="All" targets="default;" />
		</VirtualTargets>
		<Compiler>
			<Add option="-Wall" />
			<Add directory="..\include" />
			<Add directory="include" />
			<Add directory="..\include\libxml2" />
			<Add directory="include\libxml2" />
		</Compiler>
		<Linker>
			<Add library="enet" />
			<Add library="xml2" />
			<Add library="physfs" />
			<Add library="z" />
			<Add library="lua" />
			<Add directory="..\lib" />
			<Add directory="lib" />
		</Linker>
		<Unit filename="src\common\configuration.cpp" />
		<Unit filename="src\common\configuration.hpp" />
		<Unit filename="src\common\inventorydata.hpp" />
		<Unit filename="src\common\transaction.hpp" />
		<Unit filename="src\defines.h" />
		<Unit filename="src\game-server\accountconnection.cpp" />
		<Unit filename="src\game-server\accountconnection.hpp" />
		<Unit filename="src\game-server\actor.cpp" />
		<Unit filename="src\game-server\actor.hpp" />
		<Unit filename="src\game-server\being.cpp" />
		<Unit filename="src\game-server\being.hpp" />
		<Unit filename="src\game-server\buysell.cpp" />
		<Unit filename="src\game-server\buysell.hpp" />
		<Unit filename="src\game-server\character.cpp" />
		<Unit filename="src\game-server\character.hpp" />
		<Unit filename="src\game-server\collisiondetection.cpp" />
		<Unit filename="src\game-server\collisiondetection.hpp" />
		<Unit filename="src\game-server\commandhandler.cpp" />
		<Unit filename="src\game-server\commandhandler.hpp" />
		<Unit filename="src\game-server\effect.cpp" />
		<Unit filename="src\game-server\effect.hpp" />
		<Unit filename="src\game-server\eventlistener.hpp" />
		<Unit filename="src\game-server\gamehandler.cpp" />
		<Unit filename="src\game-server\gamehandler.hpp" />
		<Unit filename="src\game-server\inventory.cpp" />
		<Unit filename="src\game-server\inventory.hpp" />
		<Unit filename="src\game-server\item.cpp" />
		<Unit filename="src\game-server\item.hpp" />
		<Unit filename="src\game-server\itemmanager.cpp" />
		<Unit filename="src\game-server\itemmanager.hpp" />
		<Unit filename="src\game-server\main-game.cpp" />
		<Unit filename="src\game-server\map.cpp" />
		<Unit filename="src\game-server\map.hpp" />
		<Unit filename="src\game-server\mapcomposite.cpp" />
		<Unit filename="src\game-server\mapcomposite.hpp" />
		<Unit filename="src\game-server\mapmanager.cpp" />
		<Unit filename="src\game-server\mapmanager.hpp" />
		<Unit filename="src\game-server\mapreader.cpp" />
		<Unit filename="src\game-server\mapreader.hpp" />
		<Unit filename="src\game-server\monster.cpp" />
		<Unit filename="src\game-server\monster.hpp" />
		<Unit filename="src\game-server\monstermanager.cpp" />
		<Unit filename="src\game-server\monstermanager.hpp" />
		<Unit filename="src\game-server\npc.cpp" />
		<Unit filename="src\game-server\npc.hpp" />
		<Unit filename="src\game-server\postman.hpp" />
		<Unit filename="src\game-server\quest.cpp" />
		<Unit filename="src\game-server\quest.hpp" />
		<Unit filename="src\game-server\resourcemanager.cpp" />
		<Unit filename="src\game-server\resourcemanager.hpp" />
		<Unit filename="src\game-server\spawnarea.cpp" />
		<Unit filename="src\game-server\spawnarea.hpp" />
		<Unit filename="src\game-server\state.cpp" />
		<Unit filename="src\game-server\state.hpp" />
		<Unit filename="src\game-server\statuseffect.cpp" />
		<Unit filename="src\game-server\statuseffect.hpp" />
		<Unit filename="src\game-server\statusmanager.cpp" />
		<Unit filename="src\game-server\statusmanager.hpp" />
		<Unit filename="src\game-server\thing.cpp" />
		<Unit filename="src\game-server\thing.hpp" />
		<Unit filename="src\game-server\trade.cpp" />
		<Unit filename="src\game-server\trade.hpp" />
		<Unit filename="src\game-server\trigger.cpp" />
		<Unit filename="src\game-server\trigger.hpp" />
		<Unit filename="src\net\bandwidth.cpp" />
		<Unit filename="src\net\bandwidth.hpp" />
		<Unit filename="src\net\connection.cpp" />
		<Unit filename="src\net\connection.hpp" />
		<Unit filename="src\net\connectionhandler.cpp" />
		<Unit filename="src\net\connectionhandler.hpp" />
		<Unit filename="src\net\messagein.cpp" />
		<Unit filename="src\net\messagein.hpp" />
		<Unit filename="src\net\messageout.cpp" />
		<Unit filename="src\net\messageout.hpp" />
		<Unit filename="src\net\netcomputer.cpp" />
		<Unit filename="src\net\netcomputer.hpp" />
		<Unit filename="src\point.h" />
		<Unit filename="src\scripting\lua.cpp" />
		<Unit filename="src\scripting\luascript.cpp" />
		<Unit filename="src\scripting\luascript.hpp" />
		<Unit filename="src\scripting\luautil.cpp" />
		<Unit filename="src\scripting\luautil.hpp" />
		<Unit filename="src\scripting\script.cpp" />
		<Unit filename="src\scripting\script.hpp" />
		<Unit filename="src\utils\base64.cpp" />
		<Unit filename="src\utils\base64.h" />
		<Unit filename="src\utils\logger.cpp" />
		<Unit filename="src\utils\logger.h" />
		<Unit filename="src\utils\mathutils.cpp" />
		<Unit filename="src\utils\mathutils.h" />
		<Unit filename="src\utils\processorutils.cpp" />
		<Unit filename="src\utils\processorutils.hpp" />
		<Unit filename="src\utils\string.cpp" />
		<Unit filename="src\utils\string.hpp" />
		<Unit filename="src\utils\stringfilter.cpp" />
		<Unit filename="src\utils\stringfilter.h" />
		<Unit filename="src\utils\timer.cpp" />
		<Unit filename="src\utils\timer.h" />
		<Unit filename="src\utils\tokencollector.cpp" />
		<Unit filename="src\utils\tokencollector.hpp" />
		<Unit filename="src\utils\tokendispenser.cpp" />
		<Unit filename="src\utils\tokendispenser.hpp" />
		<Unit filename="src\utils\xml.cpp" />
		<Unit filename="src\utils\xml.hpp" />
		<Unit filename="src\utils\zlib.cpp" />
		<Unit filename="src\utils\zlib.hpp" />
		<Extensions>
			<code_completion />
			<debugger />
			<envvars />
		</Extensions>
	</Project>
</CodeBlocks_project_file>