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<?xml version="1.0" encoding="UTF-8"?>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<!-- ITEMS LIST FILE SCHEMA -->
<xsd:element name="items">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="item" minOccurs="0" maxOccurs="unbounded">
<xsd:complexType>
<xsd:simpleContent>
<xsd:extension base="xsd:positiveInteger">
<!-- General -->
<xsd:attribute name="id" type="xsd:positiveInteger" />
<xsd:attribute name="weight" type="xsd:integer" />
<xsd:attribute name="value" type="xsd:integer" />
<xsd:attribute name="script_name" type="xsd:string" />
<!-- Modifiers -->
<xsd:attribute name="element" type="xsd:integer" />
<xsd:attribute name="lifetime" type="xsd:positiveInteger" />
<!-- Raw Statistics -->
<xsd:attribute name="strength" type="xsd:integer" />
<xsd:attribute name="agility" type="xsd:integer" />
<xsd:attribute name="vitality" type="xsd:integer" />
<xsd:attribute name="intelligence" type="xsd:integer" />
<xsd:attribute name="dexterity" type="xsd:integer" />
<xsd:attribute name="luck" type="xsd:integer" />
<!-- Computed Statistics -->
<xsd:attribute name="heat" type="xsd:integer" />
<xsd:attribute name="attack" type="xsd:integer" />
<xsd:attribute name="defence" type="xsd:integer" />
<xsd:attribute name="magic" type="xsd:integer" />
<xsd:attribute name="accuracy" type="xsd:integer" />
<xsd:attribute name="speed" type="xsd:integer" />
<!-- Main Values -->
<xsd:attribute name="hp" type="xsd:integer" />
<xsd:attribute name="mp" type="xsd:integer" />
<!-- Equipment -->
<xsd:attribute name="range" type="xsd:integer" />
<!-- Status Effects Addition -->
<xsd:attribute name="status_normal" type="xsd:boolean" />
<xsd:attribute name="status_poisoned" type="xsd:boolean" />
<xsd:attribute name="status_stoned" type="xsd:boolean" />
<xsd:attribute name="status_stunned" type="xsd:boolean" />
<xsd:attribute name="status_slowed" type="xsd:boolean" />
<xsd:attribute name="status_tired" type="xsd:boolean" />
<xsd:attribute name="status_mad" type="xsd:boolean" />
<xsd:attribute name="status_berserk" type="xsd:boolean" />
<xsd:attribute name="status_hasted" type="xsd:boolean" />
<xsd:attribute name="status_floating" type="xsd:boolean" />
<!-- Status Effects Deletion -->
<xsd:attribute name="status_not_poisoned" type="xsd:boolean" />
<xsd:attribute name="status_not_stoned" type="xsd:boolean" />
<xsd:attribute name="status_not_stunned" type="xsd:boolean" />
<xsd:attribute name="status_not_slowed" type="xsd:boolean" />
<xsd:attribute name="status_not_tired" type="xsd:boolean" />
<xsd:attribute name="status_not_mad" type="xsd:boolean" />
<xsd:attribute name="status_not_berserk" type="xsd:boolean" />
<xsd:attribute name="status_not_hasted" type="xsd:boolean" />
<xsd:attribute name="status_not_floating" type="xsd:boolean" />
</xsd:extension>
</xsd:simpleContent>
</xsd:complexType>
</xsd:element>
</xsd:sequence>
</xsd:complexType>
</xsd:element>
</xsd:schema>
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