summaryrefslogtreecommitdiff
path: root/src/net/manaserv/partyhandler.cpp
blob: e0ee91a7ae1f48927542a1e6bcf3711478e51be4 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
/*
 *  The Mana Client
 *  Copyright (C) 2008-2009  The Mana World Development Team
 *  Copyright (C) 2009-2012  The Mana Developers
 *
 *  This file is part of The Mana Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#include "net/manaserv/partyhandler.h"

#include "event.h"
#include "log.h"
#include "localplayer.h"

#include "gui/socialwindow.h"

#include "net/manaserv/connection.h"
#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
#include "net/manaserv/manaserv_protocol.h"

#include "utils/gettext.h"
#include "utils/stringutils.h"

#include <iostream>

#define PARTY_ID 1

extern Net::PartyHandler *partyHandler;

namespace ManaServ {

extern Connection *chatServerConnection;
extern Connection *gameServerConnection;

PartyHandler::PartyHandler():
        mParty(Party::getParty(PARTY_ID))
{
    static const Uint16 _messages[] = {
        GPMSG_PARTY_INVITE_ERROR,
        CPMSG_PARTY_INVITED,
        CPMSG_PARTY_INVITE_ANSWER_RESPONSE,
        CPMSG_PARTY_QUIT_RESPONSE,
        CPMSG_PARTY_NEW_MEMBER,
        CPMSG_PARTY_MEMBER_LEFT,
        CPMSG_PARTY_REJECTED,
        0
    };
    handledMessages = _messages;
    partyHandler = this;

    mParty->setName("Party");
}

void PartyHandler::handleMessage(MessageIn &msg)
{
    switch (msg.getId())
    {
        case GPMSG_PARTY_INVITE_ERROR:
        {
            std::string name = msg.readString();
            SERVER_NOTICE(strprintf(_("Party invite failed, because no player "
                                      "called %s is within the visual range."),
                                    name.c_str()));
        } break;

        case CPMSG_PARTY_INVITED:
        {
            socialWindow->showPartyInvite(msg.readString());
        } break;

        case CPMSG_PARTY_INVITE_ANSWER_RESPONSE:
        {
            switch (msg.readInt8())
            {
                case ERRMSG_OK:
                    local_player->setParty(mParty);
                    while (msg.getUnreadLength())
                    {
                        std::string name = msg.readString();
                        mParty->addMember(0, name);
                    }
                    break;
                case ERRMSG_TIME_OUT:
                    SERVER_NOTICE(_("Joining party failed, because the "
                                    "invitation has timed out on the server."));
                    break;
                case ERRMSG_FAILURE:
                    SERVER_NOTICE(_("Joining party failed, because the "
                                    "inviter has left the game."));
                    break;
                default:
                    logger->log("Unknown CPMSG_PARTY_INVITE_ANSWER_RESPONSE.");
                    break;
            }
        } break;

        case CPMSG_PARTY_QUIT_RESPONSE:
        {
            if (msg.readInt8() == ERRMSG_OK)
            {
                mParty->clearMembers();
                local_player->setParty(nullptr);
            }
        } break;

        case CPMSG_PARTY_NEW_MEMBER:
        {
            std::string name = msg.readString();
            std::string inviter = msg.readString();
            std::string s;
            if (!inviter.empty())
                s = strprintf(_(" on invitation from %s"), inviter.c_str());

            SERVER_NOTICE(strprintf(_("%s joined the party %s."),
                                    name.c_str(), s.c_str()));

            if (name == local_player->getName())
                local_player->setParty(mParty);

            mParty->addMember(0, name);
        } break;

        case CPMSG_PARTY_MEMBER_LEFT:
        {
            // mParty->removeMember(msg.readString());
        } break;

        case CPMSG_PARTY_REJECTED:
        {
            std::string name = msg.readString();
            switch (msg.readInt8())
            {
                case ERRMSG_OK:
                    SERVER_NOTICE(strprintf(_("%s rejected your invite."),
                                            name.c_str()));
                    break;
                case ERRMSG_LIMIT_REACHED:
                    SERVER_NOTICE(_("Party invitation rejected by server, "
                                    "because of too many invitations in a "
                                    "short time."));
                    break;
                case ERRMSG_FAILURE:
                    SERVER_NOTICE(strprintf(_("%s is already in a party."),
                                            name.c_str()));
                    break;
                default:
                    logger->log("Unknown CPMSG_PARTY_REJECTED.");
                    break;
            }
        } break;
    }
}

void PartyHandler::create(const std::string &name)
{
    // TODO
}

void PartyHandler::join(int partyId)
{
    // TODO
}

void PartyHandler::invite(Being *being)
{
    invite(being->getName());
}

void PartyHandler::invite(const std::string &name)
{
    MessageOut msg(PGMSG_PARTY_INVITE);

    msg.writeString(name);

    gameServerConnection->send(msg);
}

void PartyHandler::inviteResponse(const std::string &inviter, bool accept)
{
    MessageOut msg = MessageOut(PCMSG_PARTY_INVITE_ANSWER);

    msg.writeString(inviter);
    msg.writeInt8(accept);

    chatServerConnection->send(msg);
}

void PartyHandler::leave()
{
    MessageOut msg(PCMSG_PARTY_QUIT);

    chatServerConnection->send(msg);
}

void PartyHandler::kick(Being *being)
{
    // TODO
}

void PartyHandler::kick(const std::string &name)
{
    // TODO
}

void PartyHandler::chat(const std::string &text)
{
    // TODO
}

void PartyHandler::requestPartyMembers()
{
    //MessageOut msg(PCMSG_GUILD_GET_MEMBERS);

    //msg.writeInt16(guildId);

    //chatServerConnection->send(msg);
}

} // namespace ManaServ