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Diffstat (limited to 'src/resources/spritedef.cpp')
-rw-r--r--src/resources/spritedef.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/resources/spritedef.cpp b/src/resources/spritedef.cpp
index 7ccf1ff6..f33ade55 100644
--- a/src/resources/spritedef.cpp
+++ b/src/resources/spritedef.cpp
@@ -41,12 +41,12 @@ std::set<std::string> processedFiles;
Action *SpriteDef::getAction(const std::string &action) const
{
- Actions::const_iterator i = mActions.find(action);
+ auto i = mActions.find(action);
if (i == mActions.end())
{
logger->log("Warning: no action \"%s\" defined!", action.c_str());
- return NULL;
+ return nullptr;
}
return i->second;
@@ -77,11 +77,11 @@ SpriteDef *SpriteDef::load(const std::string &animationFile, int variant)
}
else
{
- return NULL;
+ return nullptr;
}
}
- SpriteDef *def = new SpriteDef;
+ auto *def = new SpriteDef;
def->loadSprite(rootNode, variant, palettes);
def->substituteActions();
return def;
@@ -91,7 +91,7 @@ void SpriteDef::substituteAction(std::string complete, std::string with)
{
if (mActions.find(complete) == mActions.end())
{
- Actions::iterator i = mActions.find(with);
+ auto i = mActions.find(with);
if (i != mActions.end())
{
mActions[complete] = i->second;
@@ -175,7 +175,7 @@ void SpriteDef::loadAction(xmlNodePtr node, int variant_offset)
const std::string actionName = XML::getProperty(node, "name", "");
const std::string imageSetName = XML::getProperty(node, "imageset", "");
- ImageSetIterator si = mImageSets.find(imageSetName);
+ auto si = mImageSets.find(imageSetName);
if (si == mImageSets.end())
{
logger->log("Warning: imageset \"%s\" not defined in %s",
@@ -190,7 +190,7 @@ void SpriteDef::loadAction(xmlNodePtr node, int variant_offset)
actionName.c_str(), getIdPath().c_str());
return;
}
- Action *action = new Action;
+ auto *action = new Action;
mActions[actionName] = action;
// When first action set it as default direction
@@ -224,7 +224,7 @@ void SpriteDef::loadAnimation(xmlNodePtr animationNode,
return;
}
- Animation *animation = new Animation;
+ auto *animation = new Animation;
action->setAnimation(directionType, animation);
// Get animation frames
@@ -327,13 +327,13 @@ SpriteDef::~SpriteDef()
actions.insert(i->second);
}
- for (std::set< Action * >::const_iterator i = actions.begin(),
+ for (auto i = actions.begin(),
i_end = actions.end(); i != i_end; ++i)
{
delete *i;
}
- for (ImageSetIterator i = mImageSets.begin();
+ for (auto i = mImageSets.begin();
i != mImageSets.end(); ++i)
{
i->second->decRef();