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-rw-r--r--src/particle.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/particle.h b/src/particle.h
index 18deb5c7..24ab74ce 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -33,10 +33,10 @@ class Map;
class Particle;
class ParticleEmitter;
-typedef std::list<Particle *> Particles;
-typedef Particles::iterator ParticleIterator;
-typedef std::list<ParticleEmitter *> Emitters;
-typedef Emitters::iterator EmitterIterator;
+using Particles = std::list<Particle *>;
+using ParticleIterator = Particles::iterator;
+using Emitters = std::list<ParticleEmitter *>;
+using EmitterIterator = Emitters::iterator;
/**
* A particle spawned by a ParticleEmitter.
@@ -68,7 +68,7 @@ class Particle : public Actor
*/
Particle(Map *map);
- ~Particle();
+ ~Particle() override;
/**
* Deletes all child particles and emitters.
@@ -90,12 +90,12 @@ class Particle : public Actor
/**
* Draws the particle image.
*/
- virtual bool draw(Graphics *graphics, int offsetX, int offsetY) const;
+ bool draw(Graphics *graphics, int offsetX, int offsetY) const override;
/**
* Do not draw particles when beind other objects
*/
- virtual bool drawnWhenBehind() const
+ bool drawnWhenBehind() const override
{ return false; }
/**
@@ -251,13 +251,13 @@ class Particle : public Actor
{ mAutoDelete = false; }
/** We consider particles (at least for now) to be one layer-sprites */
- virtual int getNumberOfLayers() const
+ int getNumberOfLayers() const override
{ return 1; }
- virtual float getAlpha() const
+ float getAlpha() const override
{ return 1.0f; }
- virtual void setAlpha(float alpha) {}
+ void setAlpha(float alpha) override {}
virtual void setDeathEffect(const std::string &effectFile, char conditions)
{ mDeathEffect = effectFile; mDeathEffectConditions = conditions; }