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/*
* The Mana World
* Copyright 2007 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _TMW_SMILEYSHORTCUT_H__
#define _TMW_ITEMSHORTCUT_H__
#define SHORTCUT_SMILEYS 12
class Item;
/**
* The class which keeps track of the item shortcuts.
*/
class SmileyShortcut
{
public:
/**
* Constructor.
*/
SmileyShortcut();
/**
* Destructor.
*/
~SmileyShortcut();
/**
* Load the configuration information.
*/
void load();
/**
* Returns the shortcut smiley ID specified by the index.
*
* @param index Index of the shortcut smiley.
*/
int getSmiley(int index) const
{ return mSmileys[index]; }
/**
* Returns the amount of shortcut smileys.
*/
int getSmileyCount() const
{ return SHORTCUT_SMILEYS; }
/**
* Returns the item ID that is currently selected.
*/
int getSmileySelected() const
{ return mSmileySelected; }
/**
* Adds the selected item ID to the items specified by the index.
*
* @param index Index of the items.
*/
void setSmiley(int index)
{ mSmileys[index] = mSmileySelected; }
/**
* Adds a smiley to the smileys store specified by the index.
*
* @param index Index of the smiley.
* @param smileyId ID of the smiley.
*/
void setSmileys(int index, int smileyId)
{ mSmileys[index] = smileyId; }
/**
* Set the smiley that is selected.
*
* @param smileyId The ID of the smiley that is to be assigned.
*/
void setSmileySelected(int smileyId)
{ mSmileySelected = smileyId; }
/**
* A flag to check if the smiley is selected.
*/
bool isSmileySelected()
{ return mSmileySelected; }
/**
* Remove a smiley from the shortcut.
*/
void removeSmiley(int index)
{ mSmileys[index] = 0; }
/**
* Try to use the smiley specified by the index.
*
* @param index Index of the smiley shortcut.
*/
void useSmiley(int index);
private:
/**
* Save the configuration information.
*/
void save();
int mSmileys[SHORTCUT_SMILEYS]; /**< The smiley stored. */
int mSmileySelected; /**< The smiley held by cursor. */
};
extern SmileyShortcut *smileyShortcut;
#endif
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