summaryrefslogtreecommitdiff
path: root/src/resources/npcdb.cpp
blob: ab6ef8a82eacdf126cbf0920f6038983aef25ce3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
/*
 *  The Mana World
 *  Copyright (C) 2008-2010  The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "resources/npcdb.h"

#include "log.h"

#include "utils/xml.h"

namespace
{
    NPCInfos mNPCInfos;
    NPCInfo mUnknown;
    bool mLoaded = false;
}

void NPCDB::load()
{
    if (mLoaded)
        return;

    NPCsprite *unknownSprite = new NPCsprite;
    unknownSprite->sprite = "error.xml";
    unknownSprite->variant = 0;
    mUnknown.sprites.push_back(unknownSprite);

    logger->log("Initializing NPC database...");

    XML::Document doc("npcs.xml");
    xmlNodePtr rootNode = doc.rootNode();

    if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "npcs"))
    {
        logger->error("NPC Database: Error while loading npcs.xml!");
    }

    //iterate <npc>s
    for_each_xml_child_node(npcNode, rootNode)
    {
        if (!xmlStrEqual(npcNode->name, BAD_CAST "npc"))
            continue;

        int id = XML::getProperty(npcNode, "id", 0);
        if (id == 0)
        {
            logger->log("NPC Database: NPC with missing ID in npcs.xml!");
            continue;
        }

        NPCInfo *currentInfo = new NPCInfo;

        for_each_xml_child_node(spriteNode, npcNode)
        {
            if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite"))
            {
                NPCsprite *currentSprite = new NPCsprite;
                currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content;
                currentSprite->variant = XML::getProperty(spriteNode, "variant", 0);
                currentInfo->sprites.push_back(currentSprite);
            }
            else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx"))
            {
                std::string particlefx = (const char*)spriteNode->xmlChildrenNode->content;
                currentInfo->particles.push_back(particlefx);
            }
        }
        mNPCInfos[id] = currentInfo;
    }

    mLoaded = true;
}

void NPCDB::unload()
{
    for (   NPCInfosIterator i = mNPCInfos.begin();
            i != mNPCInfos.end();
            i++)
    {
        while (!i->second->sprites.empty())
        {
            delete i->second->sprites.front();
            i->second->sprites.pop_front();
        }
        delete i->second;
    }

    mNPCInfos.clear();

    while (!mUnknown.sprites.empty())
    {
        delete mUnknown.sprites.front();
        mUnknown.sprites.pop_front();
    }

    mLoaded = false;
}

const NPCInfo& NPCDB::get(int id)
{
    NPCInfosIterator i = mNPCInfos.find(id);

    if (i == mNPCInfos.end())
    {
        logger->log("NPCDB: Warning, unknown NPC ID %d requested", id);
        return mUnknown;
    }
    else
    {
        return *(i->second);
    }
}