summaryrefslogtreecommitdiff
path: root/src/resources/itemdb.cpp
blob: 5f6846baba6cab18f73986b470b5a0b14e5bc009 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#include <algorithm>
#include <cassert>
#include <libxml/tree.h>

#include "itemdb.h"

#include "iteminfo.h"
#include "resourcemanager.h"

#include "../log.h"

#include "../utils/dtor.h"
#include "../utils/gettext.h"
#include "../utils/strprintf.h"
#include "../utils/xml.h"

namespace
{
    ItemDB::ItemInfos mItemInfos;
    ItemInfo *mUnknown;
    bool mLoaded = false;
}

// Forward declarations
static void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node);
static void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node);

static char const *const fields[][2] =
{
    { "attack",    N_("Attack %+d")    },
    { "defense",   N_("Defense %+d")   },
    { "hp",        N_("HP %+d")        },
    { "mp",        N_("MP %+d")        }
};

ItemType itemTypeFromString (std::string name, int id = 0)
{
    if      (name=="generic")           return ITEM_UNUSABLE;
    else if (name=="usable")            return ITEM_USABLE;
    else if (name=="equip-1hand")       return ITEM_EQUIPMENT_ONE_HAND_WEAPON;
    else if (name=="equip-2hand")       return ITEM_EQUIPMENT_TWO_HANDS_WEAPON;
    else if (name=="equip-torso")       return ITEM_EQUIPMENT_TORSO;
    else if (name=="equip-arms")        return ITEM_EQUIPMENT_ARMS;
    else if (name=="equip-head")        return ITEM_EQUIPMENT_HEAD;
    else if (name=="equip-legs")        return ITEM_EQUIPMENT_LEGS;
    else if (name=="equip-shield")      return ITEM_EQUIPMENT_SHIELD;
    else if (name=="equip-ring")        return ITEM_EQUIPMENT_RING;
    else if (name=="equip-necklace")    return ITEM_EQUIPMENT_NECKLACE;
    else if (name=="equip-feet")        return ITEM_EQUIPMENT_FEET;
    else if (name=="equip-ammo")        return ITEM_EQUIPMENT_AMMO;
    else return ITEM_UNUSABLE;
}

WeaponType weaponTypeFromString (std::string name, int id = 0)
{
    if      (name=="knife")      return WPNTYPE_KNIFE;
    else if (name=="sword")      return WPNTYPE_SWORD;
    else if (name=="polearm")    return WPNTYPE_POLEARM;
    else if (name=="staff")      return WPNTYPE_STAFF;
    else if (name=="whip")       return WPNTYPE_WHIP;
    else if (name=="bow")        return WPNTYPE_BOW;
    else if (name=="shooting")   return WPNTYPE_SHOOTING;
    else if (name=="mace")       return WPNTYPE_MACE;
    else if (name=="axe")        return WPNTYPE_AXE;
    else if (name=="thrown")     return WPNTYPE_THROWN;

    else return WPNTYPE_NONE;
}

void ItemDB::load()
{
    if (mLoaded)
        return;

    logger->log("Initializing item database...");

    mUnknown = new ItemInfo();
    mUnknown->setName("Unknown item");
    mUnknown->setImageName("");
    mUnknown->setSprite("error.xml", 0);
    mUnknown->setSprite("error.xml", 1);

    ResourceManager *resman = ResourceManager::getInstance();
    int size;
    char *data = (char*) resman->loadFile("items.xml", size);

    if (!data) {
        logger->error("ItemDB: Could not find items.xml!");
    }

    xmlDocPtr doc = xmlParseMemory(data, size);
    free(data);

    if (!doc)
    {
        logger->error("ItemDB: Error while parsing item database (items.xml)!");
    }

    xmlNodePtr rootNode = xmlDocGetRootElement(doc);
    if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "items"))
    {
        logger->error("ItemDB: items.xml is not a valid database file!");
    }

    for_each_xml_child_node(node, rootNode)
    {
        if (!xmlStrEqual(node->name, BAD_CAST "item"))
            continue;

        int id = XML::getProperty(node, "id", 0);

        if (id == 0)
        {
            logger->log("ItemDB: Invalid or missing item ID in items.xml!");
            continue;
        }
        else if (mItemInfos.find(id) != mItemInfos.end())
        {
            logger->log("ItemDB: Redefinition of item ID %d", id);
        }

        int type = itemTypeFromString(XML::getProperty(node, "type", ""));
        int weight = XML::getProperty(node, "weight", 0);
        int view = XML::getProperty(node, "view", 0);

        std::string name = XML::getProperty(node, "name", "");
        std::string image = XML::getProperty(node, "image", "");
        std::string description = XML::getProperty(node, "description", "");
        int weaponType = weaponTypeFromString(XML::getProperty(node, "weapon-type", ""));

        ItemInfo *itemInfo = new ItemInfo;
        itemInfo->setImageName(image);
        itemInfo->setName(name.empty() ? "Unnamed" : name);
        itemInfo->setDescription(description);
        itemInfo->setType(type);
        itemInfo->setView(view);
        itemInfo->setWeight(weight);
        itemInfo->setWeaponType(weaponType);

        std::string effect;
        for (int i = 0; i < int(sizeof(fields) / sizeof(fields[0])); ++i)
        {
            int value = XML::getProperty(node, fields[i][0], 0);
            if (!value) continue;
            if (!effect.empty()) effect += " / ";
            effect += strprintf(gettext(fields[i][1]), value);
        }
        itemInfo->setEffect(effect);


        for_each_xml_child_node(itemChild, node)
        {
            if (xmlStrEqual(itemChild->name, BAD_CAST "sprite"))
            {
                loadSpriteRef(itemInfo, itemChild);
            }
            else if (xmlStrEqual(itemChild->name, BAD_CAST "sound"))
            {
                loadSoundRef(itemInfo, itemChild);
            }
        }

        mItemInfos[id] = itemInfo;

#define CHECK_PARAM(param, error_value) \
        if (param == error_value) \
            logger->log("ItemDB: Missing " #param " attribute for item %i!",id)

        CHECK_PARAM(name, "");
        CHECK_PARAM(image, "");
        // CHECK_PARAM(description, "");
        // CHECK_PARAM(effect, "");
        // CHECK_PARAM(type, 0);
        CHECK_PARAM(weight, 0);
        // CHECK_PARAM(slot, 0);

#undef CHECK_PARAM
    }

    xmlFreeDoc(doc);

    mLoaded = true;
}

void ItemDB::unload()
{
    logger->log("Unloading item database...");

    delete mUnknown;
    mUnknown = NULL;

    for_each(mItemInfos.begin(), mItemInfos.end(), make_dtor(mItemInfos));
    mItemInfos.clear();
    mLoaded = false;
}

const ItemInfo& ItemDB::get(int id)
{
    assert(mLoaded && id);

    ItemInfoIterator i = mItemInfos.find(id);

    if (i == mItemInfos.end())
    {
        logger->log("ItemDB: Error, unknown item ID# %d", id);
        return *mUnknown;
    }
    else
    {
        return *(i->second);
    }
}

void loadSpriteRef(ItemInfo *itemInfo, xmlNodePtr node)
{
    std::string gender = XML::getProperty(node, "gender", "unisex");
    std::string filename = (const char*) node->xmlChildrenNode->content;

    if (gender == "male" || gender == "unisex")
    {
        itemInfo->setSprite(filename, 0);
    }

    if (gender == "female" || gender == "unisex")
    {
        itemInfo->setSprite(filename, 1);
    }
}

void loadSoundRef(ItemInfo *itemInfo, xmlNodePtr node)
{
    std::string event = XML::getProperty(node, "event", "");
    std::string filename = (const char*) node->xmlChildrenNode->content;

    if (event == "hit")
    {
        itemInfo->addSound(EQUIP_EVENT_HIT, filename);
    }
    else if (event == "strike")
    {
        itemInfo->addSound(EQUIP_EVENT_STRIKE, filename);
    }
    else
    {
        logger->log("ItemDB: Ignoring unknown sound event '%s'",
                event.c_str());
    }
}