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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_IMAGE_H
#define _TMW_IMAGE_H
#include "resource.h"
//#include <SDL/SDL.h>
#include <allegro.h>
/**
* A clipped version of a larger image.
*/
class SubImage;
/**
* Defines a class for loading and storing images.
*/
class Image : public Resource
{
public:
/**
* Constructor.
*/
Image(BITMAP *image);
/**
* Destructor.
*/
virtual ~Image();
/**
* Loads an image.
* @param filePath The path to the image file to load.
* @return <code>true</code> if the image was loaded
* <code>false</code> otherwise.
*/
static Image *load(const std::string &filePath);
/**
* Frees the resources created by SDL.
*/
void unload();
/**
* Creates a new image with the desired clipping rectangle.
* @return <code>NULL</code> if creation failed and a valid
* object otherwise.
*/
Image* createSubImage(int x, int y, int width, int height);
/**
* Attempts to blit the internal image onto the screen.
* @return <code>true</code> if the image was blitted properly
* <code>false</code> otherwise.
*/
bool draw(BITMAP *screen, int x, int y);
protected:
//SDL_Rect screenRect;
//SDL_Surface *image;
BITMAP *image;
};
/**
* A clipped version of a larger image.
*/
class SubImage : public Image
{
public:
/**
* Constructor.
*/
//SubImage(SDL_Surface *timage, int x, int y, int width, int height);
SubImage(Image *parent, BITMAP *image,
int x, int y, int width, int height);
/**
* Destructor.
*/
~SubImage();
/**
* Redefines unload to not do anything.
*/
void unload();
/**
* Draws the clipped image onto the screen.
* @return <code>true</code> if drawing was succesful
* <code>false</code> otherwise.
*/
bool draw(BITMAP *screen, int x, int y);
private:
Image *parent;
//BITMAP *image;
//SDL_Rect clipRect;
//SDL_Rect screenRect;
//SDL_Surface *image;
//SDL_Surface *screen;
//unsigned int referenceCount;
};
#endif
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