1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _TMW_NETWORK_
#define _TMW_NETWORK_
#include <map>
#include <SDL_net.h>
#include <SDL_thread.h>
#include <string>
#define TMW_CLIENT_PROTOCOL_VERSION 1
/**< Protocol version, reported to the eAthena char and mapserver who
can adjust the protocol accordingly */
class MessageHandler;
class MessageIn;
class Network;
class Network
{
public:
friend int networkThread(void *data);
friend class MessageOut;
Network();
~Network();
bool connect(const std::string &address, short port);
void disconnect();
void registerHandler(MessageHandler *handler);
void unregisterHandler(MessageHandler *handler);
void clearHandlers();
int getState() const { return mState; }
const std::string& getError() const { return mError; }
bool isConnected() const { return mState == CONNECTED; }
int getInSize() const { return mInSize; }
void skip(int len);
bool messageReady();
MessageIn getNextMessage();
void dispatchMessages();
void flush();
// ERROR replaced by NET_ERROR because already defined in Windows
enum {
IDLE,
CONNECTED,
CONNECTING,
DATA,
NET_ERROR
};
protected:
void setError(const std::string& error);
Uint16 readWord(int pos);
bool realConnect();
void receive();
TCPsocket mSocket;
std::string mAddress;
short mPort;
char *mInBuffer, *mOutBuffer;
unsigned int mInSize, mOutSize;
unsigned int mToSkip;
int mState;
std::string mError;
SDL_Thread *mWorkerThread;
SDL_mutex *mMutex;
typedef std::map<Uint16, MessageHandler*> MessageHandlers;
typedef MessageHandlers::iterator MessageHandlerIterator;
MessageHandlers mMessageHandlers;
};
/** Convert an address from int format to string */
char *iptostring(int address);
#endif
|