summaryrefslogtreecommitdiff
path: root/src/net/ea/protocol.h
blob: 8a4d6135836a983791cc83406df6b13b6060f4fc (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
/*
 *  The Mana World
 *  Copyright (C) 2004  The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#ifndef EA_PROTOCOL_H
#define EA_PROTOCOL_H

static const int INVENTORY_OFFSET = 2;
static const int STORAGE_OFFSET = 1;

/*********************************
 * Packets from server to client *
 *********************************/
#define SMSG_LOGIN_SUCCESS           0x0073 /**< Contains starting location */
#define SMSG_SERVER_PING             0x007f /**< Contains server tick */
#define SMSG_CONNECTION_PROBLEM      0x0081
#define SMSG_UPDATE_HOST             0x0063 /**< Custom update host packet */
#define SMSG_PLAYER_UPDATE_1         0x01d8
#define SMSG_PLAYER_UPDATE_2         0x01d9
#define SMSG_PLAYER_MOVE             0x01da /**< A nearby player moves */
#define SMSG_PLAYER_STOP             0x0088 /**< Stop walking, set position */
#define SMSG_PLAYER_MOVE_TO_ATTACK   0x0139 /**< Move to within attack range */
#define SMSG_PLAYER_STAT_UPDATE_1    0x00b0
#define SMSG_PLAYER_STAT_UPDATE_2    0x00b1
#define SMSG_PLAYER_STAT_UPDATE_3    0x0141
#define SMSG_PLAYER_STAT_UPDATE_4    0x00bc
#define SMSG_PLAYER_STAT_UPDATE_5    0x00bd
#define SMSG_PLAYER_STAT_UPDATE_6    0x00be
#define SMSG_WHO_ANSWER              0x00c2
#define SMSG_PLAYER_WARP             0x0091 /**< Warp player to map/location */
#define SMSG_PLAYER_INVENTORY        0x01ee
#define SMSG_PLAYER_INVENTORY_ADD    0x00a0
#define SMSG_PLAYER_INVENTORY_REMOVE 0x00af
#define SMSG_PLAYER_INVENTORY_USE    0x01c8
#define SMSG_PLAYER_EQUIPMENT        0x00a4
#define SMSG_PLAYER_EQUIP            0x00aa
#define SMSG_PLAYER_UNEQUIP          0x00ac
#define SMSG_PLAYER_ATTACK_RANGE     0x013a
#define SMSG_PLAYER_ARROW_EQUIP      0x013c
#define SMSG_PLAYER_ARROW_MESSAGE    0x013b
#define SMSG_PLAYER_SKILLS           0x010f
#define SMSG_SKILL_FAILED            0x0110
#define SMSG_ITEM_USE_RESPONSE       0x00a8
#define SMSG_ITEM_VISIBLE            0x009d /**< An item is on the floor */
#define SMSG_ITEM_DROPPED            0x009e /**< An item is dropped */
#define SMSG_ITEM_REMOVE             0x00a1 /**< An item disappers */
#define SMSG_BEING_VISIBLE           0x0078
#define SMSG_BEING_MOVE              0x007b /**< A nearby monster moves */
#define SMSG_BEING_SPAWN             0x007c /**< A being spawns nearby */
#define SMSG_BEING_MOVE2             0x0086 /**< New eAthena being moves */
#define SMSG_BEING_REMOVE            0x0080
#define SMSG_BEING_CHANGE_LOOKS      0x00c3
#define SMSG_BEING_CHANGE_LOOKS2     0x01d7 /**< Same as 0x00c3, but 16 bit ID */
#define SMSG_BEING_SELFEFFECT        0x019b
#define SMSG_BEING_EMOTION           0x00c0
#define SMSG_BEING_ACTION            0x008a /**< Attack, sit, stand up, ... */
#define SMSG_BEING_CHAT              0x008d /**< A being talks */
#define SMSG_BEING_NAME_RESPONSE     0x0095 /**< Has to be requested */

#define SMSG_NPC_MESSAGE             0x00b4
#define SMSG_NPC_NEXT                0x00b5
#define SMSG_NPC_CLOSE               0x00b6
#define SMSG_NPC_CHOICE              0x00b7 /**< Display a choice */
#define SMSG_NPC_BUY_SELL_CHOICE     0x00c4
#define SMSG_NPC_BUY                 0x00c6
#define SMSG_NPC_SELL                0x00c7
#define SMSG_NPC_BUY_RESPONSE        0x00ca
#define SMSG_NPC_SELL_RESPONSE       0x00cb
#define SMSG_NPC_INT_INPUT           0x0142 /**< Integer input */
#define SMSG_NPC_STR_INPUT           0x01d4 /**< String input */
#define SMSG_PLAYER_CHAT             0x008e /**< Player talks */
#define SMSG_WHISPER                 0x0097 /**< Whisper Recieved */
#define SMSG_WHISPER_RESPONSE        0x0098
#define SMSG_GM_CHAT                 0x009a /**< GM announce */
#define SMSG_WALK_RESPONSE           0x0087

#define SMSG_TRADE_REQUEST           0x00e5 /**< Receiving a request to trade */
#define SMSG_TRADE_RESPONSE          0x00e7
#define SMSG_TRADE_ITEM_ADD          0x00e9
#define SMSG_TRADE_ITEM_ADD_RESPONSE 0x01b1 /**< Not standard eAthena! */
#define SMSG_TRADE_OK                0x00ec
#define SMSG_TRADE_CANCEL            0x00ee
#define SMSG_TRADE_COMPLETE          0x00f0

#define SMSG_PARTY_CREATE            0x00fa
#define SMSG_PARTY_INFO              0x00fb
#define SMSG_PARTY_INVITE_RESPONSE   0x00fd
#define SMSG_PARTY_INVITED           0x00fe
#define SMSG_PARTY_SETTINGS          0x0102
#define SMSG_PARTY_MOVE              0x0104
#define SMSG_PARTY_LEAVE             0x0105
#define SMSG_PARTY_UPDATE_HP         0x0106
#define SMSG_PARTY_UPDATE_COORDS     0x0107
#define SMSG_PARTY_MESSAGE           0x0109

#define SMSG_PLAYER_STORAGE_ITEMS    0x01f0 /**< Item list for storage */
#define SMSG_PLAYER_STORAGE_EQUIP    0x00a6 /**< Equipment list for storage */
#define SMSG_PLAYER_STORAGE_STATUS   0x00f2 /**< Slots used and total slots */
#define SMSG_PLAYER_STORAGE_ADD      0x00f4 /**< Add item/equip to storage */
#define SMSG_PLAYER_STORAGE_REMOVE   0x00f6 /**< Remove item/equip from storage */
#define SMSG_PLAYER_STORAGE_CLOSE    0x00f8 /**< Storage access closed */

/**********************************
 *  Packets from client to server *
 **********************************/
#define CMSG_CLIENT_PING             0x007e /**< Send to server with tick */
#define CMSG_TRADE_RESPONSE          0x00e6
#define CMSG_ITEM_PICKUP             0x009f
#define CMSG_MAP_LOADED              0x007d
#define CMSG_CHAT_MESSAGE            0x008c
#define CMSG_CHAT_WHISPER            0x0096
#define CMSG_CHAT_ANNOUNCE           0x0099
#define CMSG_CHAT_WHO                0x00c1
#define CMSG_SKILL_LEVELUP_REQUEST   0x0112
#define CMSG_STAT_UPDATE_REQUEST     0x00bb
#define CMSG_TRADE_ITEM_ADD_REQUEST  0x00e8
#define CMSG_TRADE_CANCEL_REQUEST    0x00ed
#define CMSG_TRADE_ADD_COMPLETE      0x00eb
#define CMSG_TRADE_OK                0x00ef
#define CMSG_TRADE_REQUEST           0x00e4
#define CMSG_PLAYER_INVENTORY_USE    0x00a7
#define CMSG_PLAYER_INVENTORY_DROP   0x00a2
#define CMSG_PLAYER_EQUIP            0x00a9
#define CMSG_PLAYER_UNEQUIP          0x00ab

#define CMSG_NPC_TALK                0x0090
#define CMSG_NPC_NEXT_REQUEST        0x00b9
#define CMSG_NPC_CLOSE               0x0146
#define CMSG_NPC_LIST_CHOICE         0x00b8
#define CMSG_NPC_INT_RESPONSE        0x0143
#define CMSG_NPC_STR_RESPONSE        0x01d5
#define CMSG_NPC_BUY_SELL_REQUEST    0x00c5
#define CMSG_NPC_BUY_REQUEST         0x00c8
#define CMSG_NPC_SELL_REQUEST        0x00c9

#define CMSG_PARTY_CREATE            0x00f9
#define CMSG_PARTY_INVITE            0x00fc
#define CMSG_PARTY_INVITED           0x00ff
#define CMSG_PARTY_LEAVE             0x0100 /** Undocumented */
#define CMSG_PARTY_SETTINGS          0x0101
#define CMSG_PARTY_MESSAGE           0x0108

#define CMSG_MOVE_TO_STORAGE         0x00f3 /** Move item to storage */
#define CSMG_MOVE_FROM_STORAGE       0x00f5 /** Remove item from storage */
#define CMSG_CLOSE_STORAGE           0x00f7 /** Request storage close */

/** Encodes coords and direction in 3 bytes data */
void set_coordinates(char *data, unsigned short x, unsigned short y, unsigned char direction);

#endif