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/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NET_EA_LOGINHANDLER_H
#define NET_EA_LOGINHANDLER_H
#include "net/loginhandler.h"
#include "net/messagehandler.h"
#include "net/ea/token.h"
#include <string>
struct LoginData;
namespace EAthena {
class LoginHandler : public MessageHandler, public Net::LoginHandler
{
public:
LoginHandler();
void handleMessage(MessageIn &msg);
void connect();
bool isConnected();
void disconnect();
int supportedOptionalActions() const
{ return 0; }
void loginAccount(LoginData *loginData);
void changeEmail(const std::string &email);
void changePassword(const std::string &username,
const std::string &oldPassword,
const std::string &newPassword);
void chooseServer(unsigned int server);
void registerAccount(LoginData *loginData);
void unregisterAccount(const std::string &username,
const std::string &password);
Worlds getWorlds();
private:
void sendLoginRegister(const std::string &username,
const std::string &password);
LoginData *mLoginData;
std::string mUpdateHost;
};
} // namespace EAthena
#endif // NET_EA_LOGINHANDLER_H
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