summaryrefslogtreecommitdiff
path: root/src/item.h
blob: 9e1c5ec8fda8615381c3cdbac075c3d2daba1494 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#ifndef _ITEM_H_
#define _ITEM_H_

#include "resources/itemdb.h"

class Image;

/**
 * Represents one or more instances of a certain item type.
 */
class Item
{
    public:
        /**
         * Constructor.
         */
        Item(int id = -1, int quantity = 0,
             bool equipment = false, bool equipped = false);

        /**
         * Destructor.
         */
        ~Item();

        /**
         * Sets the item id, identifying the item type.
         */
        void
        setId(int id);

        /**
         * Returns the item id.
         */
        int
        getId() const { return mId; }

        /**
         * Returns the item image.
         */
        Image* getImage() { return mImage; }

        /**
         * Sets the number of items.
         */
        void
        setQuantity(int quantity) { mQuantity = quantity; }

        /**
         * Increases the number of items by the given amount.
         */
        void
        increaseQuantity(int amount) { mQuantity += amount; }

        /**
         * Returns the number of items.
         */
        int
        getQuantity() const { return mQuantity; }

        /**
         * Sets whether this item is considered equipment.
         */
        void
        setEquipment(bool equipment) { mEquipment = equipment; }

        /**
         * Returns whether this item is considered equipment.
         */
        bool
        isEquipment() const { return mEquipment; }

        /**
         * Sets whether this item is equipped.
         */
        void
        setEquipped(bool equipped) { mEquipped = equipped; }

        /**
         * Returns whether this item is equipped.
         */
        bool
        isEquipped() const { return mEquipped; }

        /**
         * Sets the inventory index of this item.
         */
        void
        setInvIndex(int index) { mInvIndex = index; }

        /**
         * Returns the inventory index of this item.
         */
        int
        getInvIndex() const { return mInvIndex; }

        /**
         * Returns information about this item type.
         */
        const ItemInfo&
        getInfo() const { return ItemDB::get(mId); }

    protected:
        int mId;              /**< Item type id. */
        Image *mImage;        /**< Item image. */
        int mQuantity;        /**< Number of items. */
        bool mEquipment;      /**< Item is equipment. */
        bool mEquipped;       /**< Item is equipped. */
        int mInvIndex;        /**< Inventory index. */
};

#endif