summaryrefslogtreecommitdiff
path: root/src/item.h
blob: fc71e53d57b119121faa515a6a4f69aa68405763 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#ifndef _ITEM_H_
#define _ITEM_H_

#include "resources/itemdb.h"

class Image;

/**
 * Represents one or more instances of a certain item type.
 */
class Item
{
    public:
        /**
         * Constructor.
         */
        Item(int id = 0, int quantity = 0);

        /**
         * Destructor.
         */
        ~Item();

        /**
         * Sets the item id, identifying the item type.
         */
        void setId(int id);

        /**
         * Returns the item id.
         */
        int
        getId() const { return mId; }

        /**
         * Returns the item image.
         */
        Image* getImage() { return mImage; }

        /**
         * Sets the number of items.
         */
        void
        setQuantity(int quantity) { mQuantity = quantity; }

        /**
         * Increases the number of items by the given amount.
         */
        void
        increaseQuantity(int amount) { mQuantity += amount; }

        /**
         * Returns the number of items.
         */
        int
        getQuantity() const { return mQuantity; }

        /**
         * Returns whether this item is considered equipment.
         */
        bool
        isEquipment() const { return mEquipment; }

        /**
         * Sets the inventory index of this item.
         */
        void
        setInvIndex(int index) { mInvIndex = index; }

        /**
         * Returns the inventory index of this item.
         */
        int
        getInvIndex() const { return mInvIndex; }

        /**
         * Returns information about this item type.
         */
        const ItemInfo&
        getInfo() const { return ItemDB::get(mId); }

    protected:
        int mId;              /**< Item type id. */
        Image *mImage;        /**< Item image. */
        int mQuantity;        /**< Number of items. */
        bool mEquipment;      /**< Item is equipment. */
        int mInvIndex;        /**< Inventory index. */
};

#endif