blob: e262d3dfd34137b6c48fc5bef28117e4ba1bd77e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef TMW_GUILD_H
#define TMW_GUILD_H
#include <string>
#include <guichan/listmodel.hpp>
#include "player.h"
class Guild : public gcn::ListModel
{
public:
/**
* Constructor with guild id passed to it
*/
Guild(short id, short rights);
/**
* Set the guild's name
*/
void setName(const std::string &name)
{
mName = name;
}
/**
* Add member to the list
*/
void addMember(const std::string &name);
/**
* Get the name of the guild
* @return returns name of the guild
*/
const std::string& getName() const
{
return mName;
}
/**
* Get the id of the guild
* @return Returns the id of the guild
*/
short getId() const
{
return mId;
}
/**
* Remove member from the guild
*/
void removeMember(const std::string &name);
/**
* Get size of members list
* @return Returns the number of members in the guild.
*/
int getNumberOfElements() {
return mMembers.size();
}
/**
* Get member at i
* @return Returns the name of member.
*/
std::string getElementAt(int i) {
return mMembers[i];
}
/**
* Get whether user can invite users to this guild
* @return Returns true if user can invite users
*/
bool getInviteRights()
{
return mCanInviteUsers;
}
bool isMember(const std::string &name);
private:
std::string mName;
short mId;
std::vector<std::string> mMembers;
bool mCanInviteUsers;
};
#endif
|