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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __WINDOW_H__
#define __WINDOW_H__
#include <iostream>
#include <allegro.h>
#include <guichan.hpp>
/**
* A window. This window can be dragged around and has a title bar.
*
* \ingroup GUI
*/
class Window : public gcn::Container, public gcn::MouseListener
{
private:
gcn::Container *chrome; /**< Contained container */
std::string caption; /**< Title bar caption */
int z; /**< Z position of the window */
int mousePX; /**< Mouse down location */
int mousePY; /**< Mouse down location */
int snapSize; /**< Snap distance to window edge */
bool mouseDown; /**< Mouse button state */
gcn::Color titlebarColor; /**< Title bar color */
int titlebarHeight; /**< Height of title bar */
BITMAP *dLeft; /**< Left side of title bar */
BITMAP *dMid; /**< Middle of title bar */
BITMAP *dRight; /**< Right side of title bar */
public:
Window(std::string text = "Window");
~Window();
/**
* Draws the window.
*/
void draw(gcn::Graphics* graphics);
/**
* Adds a widget to the window.
*/
void add(gcn::Widget *w);
/**
* Adds a widget to the window and also specifices its position.
*/
void add(gcn::Widget *w, int x, int y);
/**
* Set the dimension of the window contents.
*/
void setDimension(const gcn::Rectangle& dimension);
// Mouse handling
void mousePress(int mx, int my, int button);
void mouseRelease(int mx, int my, int button);
void mouseMotion(int mx, int my);
void mouseOut();
};
#endif
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