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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_WINDOW_H__
#define _TMW_WINDOW_H__
#include <guichan/widgets/window.hpp>
#include "../guichanfwd.h"
#include "windowlistener.h"
class Cell;
class ConfigListener;
class Image;
class ImageRect;
class Layout;
class ResizeGrip;
class WindowContainer;
/**
* A window. This window can be dragged around and has a title bar. Windows are
* invisible by default.
*
* \ingroup GUI
*/
class Window : public gcn::Window
{
public:
friend class WindowConfigListener;
/**
* Constructor. Initializes the title to the given text and hooks
* itself into the window container.
*
* @param caption The initial window title, "Window" by default.
* @param modal Block input to other windows.
* @param parent The parent window. This is the window standing above
* this one in the window hiearchy. When reordering,
* a window will never go below its parent window.
*/
Window(const std::string &caption = "Window", bool modal = false,
Window *parent = NULL);
/**
* Destructor. Deletes all the added widgets.
*/
~Window();
/**
* Sets the window container to be used by new windows.
*/
static void setWindowContainer(WindowContainer *windowContainer);
/**
* Draws the window.
*/
void draw(gcn::Graphics *graphics);
/**
* Sets the width of the window contents.
*/
void setContentWidth(int width);
/**
* Sets the height of the window contents.
*/
void setContentHeight(int height);
/**
* Sets the size of this window.
*/
void setContentSize(int width, int height);
/**
* Called when either the user or resetToDefaultSize resizes the
* windows, so that the windows can manage its widgets.
*/
virtual void updateContentSize() {}
/**
* Sets the size of this window.
*/
void setSize(int width, int height);
/**
* Sets the width of this window.
*/
void setWidth(int width);
/**
* Sets the height of this window.
*/
void setHeight(int height);
/**
* Sets the position and size of this window.
*/
void setDimension(const gcn::Rectangle &dimension);
/**
* Sets the position of this window.
*/
void setPosition(int x, int y);
/**
* Sets the window x coordinate.
*/
void setX(int x);
/**
* Sets the window y coordinate.
*/
void setY(int y);
/**
* Sets the location relative to the given widget.
*/
void setLocationRelativeTo(gcn::Widget *widget);
/**
* Sets whether or not the window can be resized.
*/
void setResizable(bool resize);
/**
* Sets whether or not the window has a close button.
*/
void setCloseButton(bool flag);
/**
* Returns whether the window can be resized.
*/
bool isResizable();
/**
* Sets the minimum width of the window.
*/
void setMinWidth(unsigned int width);
/**
* Sets the minimum height of the window.
*/
void setMinHeight(unsigned int height);
/**
* Sets the maximum width of the window.
*/
void setMaxWidth(unsigned int width);
/**
* Sets the minimum height of the window.
*/
void setMaxHeight(unsigned int height);
/**
* Sets flag to show a title or not.
*/
void setShowTitle(bool flag)
{ mShowTitle = flag; }
/**
* Sets whether the window is sticky. A sticky window will not have
* its visibility set to false on a general setVisible(false) call.
*/
void setSticky(bool sticky);
/**
* Returns whether the window is sticky.
*/
bool isSticky();
/**
* Overloads window setVisible by Guichan to allow sticky window
* handling.
*/
void setVisible(bool visible);
/**
* Returns the parent window.
*
* @return The parent window or <code>NULL</code> if there is none.
*/
Window*
getParentWindow() { return mParent; }
/**
* Schedule this window for deletion. It will be deleted at the start
* of the next logic update.
*/
void scheduleDelete();
/**
* Starts window resizing when appropriate.
*/
void mousePressed(gcn::MouseEvent &event);
/**
* Implements window resizing and makes sure the window is not
* dragged/resized outside of the screen.
*/
void mouseDragged(gcn::MouseEvent &event);
/**
* Implements custom cursor image changing context, based on mouse
* relative position.
*/
void mouseMoved(gcn::MouseEvent &event);
/**
* When the mouse button has been let go, this ensures that the mouse
* custom cursor is restored back to it's standard image.
*/
void mouseReleased(gcn::MouseEvent &event);
/**
* When the mouse leaves the window this ensures that the custom cursor
* is restored back to it's standard image.
*/
void mouseExited(gcn::MouseEvent &event);
/**
* Reads the position (and the size for resizable windows) in the
* configuration based on the given string.
* Uses the default values when config values are missing.
* Don't forget to set these default values and resizable before
* calling this function.
*/
void loadWindowState(std::string const &);
/**
* Set the default win pos and size.
* (which can be different of the actual ones.)
*/
void setDefaultSize(int defaultX, int defaultY,
int defaultWidth, int defaultHeight);
/**
* Reset the win pos and size to default. Don't forget to set defaults
* first.
*/
void resetToDefaultSize();
/**
* Adds a listener to the list that's notified when the window is
* moved or resized.
*/
void addWindowListener(WindowListener *listener)
{ mListeners.push_back(listener); }
/**
* Removes a listener from the list that's notified when the window is
* moved or resized.
*/
void removeWindowListener(WindowListener *listener)
{ mListeners.remove(listener); }
enum ResizeHandles
{
TOP = 0x01,
RIGHT = 0x02,
BOTTOM = 0x04,
LEFT = 0x08
};
/** The window container windows add themselves to. */
static WindowContainer *windowContainer;
/**
* Gets the layout handler for this window.
*/
Layout &getLayout();
/**
* Deletes the layout handler.
*/
void forgetLayout();
/**
* Resizes the window after computing the position of the widgets.
*/
void reflowLayout();
/**
* Adds a widget to the window and sets it at given cell.
*/
Cell &place(int x, int y, gcn::Widget *, int w = 1, int h = 1);
private:
/**
* Determines if the mouse is in a resize area and returns appropriate
* resize handles. Also initializes drag offset in case the resize
* grip is used.
*
* @see ResizeHandles
*/
int getResizeHandles(gcn::MouseEvent &event);
ResizeGrip *mGrip; /**< Resize grip */
Window *mParent; /**< The parent window */
Layout *mLayout; /**< Layout handler */
std::string mConfigName; /**< Name used for saving window-related data */
bool mShowTitle; /**< Window has a title bar */
bool mModal; /**< Window is modal */
bool mCloseButton; /**< Window has a close button */
bool mSticky; /**< Window resists minimization */
int mMinWinWidth; /**< Minimum window width */
int mMinWinHeight; /**< Minimum window height */
int mMaxWinWidth; /**< Maximum window width */
int mMaxWinHeight; /**< Maximum window height */
int mDefaultX; /**< Default window X position */
int mDefaultY; /**< Default window Y position */
int mDefaultWidth; /**< Default window width */
int mDefaultHeight; /**< Default window height */
/**
* The config listener that listens to changes relevant to all windows.
*/
static ConfigListener *windowConfigListener;
static int mouseResize; /**< Active resize handles */
static int instances; /**< Number of Window instances */
static ImageRect border; /**< The window border and background */
static Image *closeImage; /**< Close Button Image */
/**
* The width of the resize border. Is independent of the actual window
* border width, and determines mostly the size of the corner area
* where two borders are moved at the same time.
*/
static const int resizeBorderWidth = 10;
private:
/**
* Sends out a window event to the list of selection listeners.
*/
void fireWindowEvent(const WindowEvent &event);
WindowListeners mListeners;
};
#endif
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