1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
|
/*
* The Mana World
* Copyright (C) 2009 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef STORAGEWINDOW_H
#define STORAGEWINDOW_H
#include "gui/widgets/window.h"
#include "inventory.h"
#include <guichan/actionlistener.hpp>
#include <guichan/selectionlistener.hpp>
class Item;
class ItemContainer;
class ProgressBar;
class TextBox;
/**
* Storage dialog.
*
* \ingroup Interface
*/
class StorageWindow : public Window, gcn::ActionListener,
gcn::SelectionListener
{
public:
/**
* Constructor.
*/
StorageWindow(int invSize = (STORAGE_SIZE - 1));
/**
* Destructor.
*/
~StorageWindow();
/**
* Logic (updates buttons and weight information).
*/
void logic();
/**
* Called when receiving actions from the widgets.
*/
void action(const gcn::ActionEvent &event);
/**
* Returns the selected item.
*/
Item* getSelectedItem() const;
void mouseClicked(gcn::MouseEvent &event);
/**
* Add the specified ammount of the specified item to storage
*/
void addStore(Item* item, int amount);
/**
* Remove the specified ammount of the specified item from storage
*/
void removeStore(Item* item, int amount);
/**
* Closes the Storage Window, as well as telling the server that the
* window has been closed.
*/
void close();
private:
ItemContainer *mItems;
int mSlots;
int mUsedSlots;
gcn::Button *mStoreButton, *mRetrieveButton;
gcn::ScrollArea *mInvenScroll;
gcn::Label *mSlotsLabel;
ProgressBar *mSlotsBar;
int mMaxSlots;
bool mItemDesc;
};
extern StorageWindow *storageWindow;
#endif // STORAGEWINDOW_H
|