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/*
* Speech bubbles
* Copyright (C) 2008 The Legend of Mazzeroth Development Team
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SPEECHBUBBLE_H
#define SPEECHBUBBLE_H
#include "gui/palette.h"
#include "gui/widgets/popup.h"
class ScrollArea;
class TextBox;
class SpeechBubble : public Popup
{
public:
/**
* Constructor. Initializes the speech bubble.
*/
SpeechBubble();
/**
* Sets the name displayed for the speech bubble, and in what color.
*/
void setCaption(const std::string &name,
const gcn::Color *color =
&guiPalette->getColor(Palette::TEXT));
/**
* Sets the text to be displayed.
*/
void setText(std::string text, bool showName = true);
/**
* Sets the location in which the speech bubble will be displayed.
*/
void setLocation(int x, int y);
/**
* Gets the number of rows the speech bubble has.
*/
unsigned int getNumRows();
private:
std::string mText;
gcn::Label *mCaption;
TextBox *mSpeechBox;
ScrollArea *mSpeechArea;
};
#endif
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