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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <string>
#include <guichan/mouseinput.hpp>
#include "button.h"
#include "gui.h"
#include "smileywindow.h"
#include "smileycontainer.h"
#include "scrollarea.h"
#include "../localplayer.h"
#include "../utils/gettext.h"
#include "../utils/tostring.h"
SmileyWindow::SmileyWindow():
Window(_("Emote"))
{
setWindowName(_("Emote"));
setResizable(true);
setCloseButton(true);
setMinWidth(80);
setDefaultSize(115, 25, 322, 200);
mUseButton = new Button(_("Use"), "use", this);
mItems = new SmileyContainer();
mItems->addSelectionListener(this);
mInvenScroll = new ScrollArea(mItems);
mInvenScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
draw();
add(mUseButton);
add(mInvenScroll);
mUseButton->setSize(60, mUseButton->getHeight());
loadWindowState();
}
void SmileyWindow::action(const gcn::ActionEvent &event)
{
int item = mItems->getSelectedSmiley();
if (!item)
return;
player_node->emote(item);
}
void SmileyWindow::draw()
{
const gcn::Rectangle &area = getChildrenArea();
const int width = area.width;
const int height = area.height;
mUseButton->setPosition(8, height - 8 - mUseButton->getHeight());
mInvenScroll->setSize(width - 16, mUseButton->getY() - 18);
mInvenScroll->setPosition(8, 10);
setMinHeight(130);
}
void SmileyWindow::widgetResized(const gcn::Event &event)
{
Window::widgetResized(event);
draw();
}
int SmileyWindow::getSelectedSmiley() const
{
return mItems->getSelectedSmiley();
}
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