1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
|
/*
* Aethyra
* Copyright (C) 2009 Aethyra Development Team
*
* This file is part of Aethyra.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "skin.h"
#include "../log.h"
#include "../resources/image.h"
#include "../resources/resourcemanager.h"
#include "../utils/dtor.h"
#include "../utils/xml.h"
SkinLoader* skinLoader = NULL;
Skin::Skin(ImageRect skin, Image* close, std::string name):
instances(0),
mName(name),
border(skin),
closeImage(close)
{
}
Skin::~Skin()
{
// Clean up static resources
for (int i = 0; i < 9; i++)
{
delete border.grid[i];
border.grid[i] = NULL;
}
closeImage->decRef();
}
unsigned int Skin::getMinWidth()
{
return (border.grid[0]->getWidth() + border.grid[1]->getWidth()) +
border.grid[2]->getWidth();
}
unsigned int Skin::getMinHeight()
{
return (border.grid[0]->getHeight() + border.grid[3]->getHeight()) +
border.grid[6]->getHeight();
}
Skin* SkinLoader::load(const std::string &filename)
{
SkinIterator skinIterator = mSkins.find(filename);
if (mSkins.end() != skinIterator)
{
skinIterator->second->instances++;
return skinIterator->second;
}
ResourceManager *resman = ResourceManager::getInstance();
logger->log("Loading Skin '%s'.", filename.c_str());
if (filename.empty())
logger->error("SkinLoader::load(): Invalid File Name.");
// TODO:
// If there is an error loading the specified file, we should try to revert
// to a 'default' skin file. Only if the 'default' skin file can't be loaded
// should we have a terminating error.
XML::Document doc(filename);
xmlNodePtr rootNode = doc.rootNode();
if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset"))
logger->error("Widget Skinning error");
std::string skinSetImage;
skinSetImage = XML::getProperty(rootNode, "image", "");
Image *dBorders = NULL;
ImageRect border;
if (!skinSetImage.empty())
{
logger->log("SkinLoader::load(): <skinset> defines "
"'%s' as a skin image.", skinSetImage.c_str());
dBorders = resman->getImage("graphics/gui/" + skinSetImage);
}
else
{
logger->error("SkinLoader::load(): Skinset does not define an image!");
}
//iterate <widget>'s
for_each_xml_child_node(widgetNode, rootNode)
{
if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget"))
continue;
std::string widgetType;
widgetType = XML::getProperty(widgetNode, "type", "unknown");
if (widgetType == "Window")
{
// Iterate through <part>'s
// LEEOR / TODO:
// We need to make provisions to load in a CloseButton image. For
// now it can just be hard-coded.
for_each_xml_child_node(partNode, widgetNode)
{
if (!xmlStrEqual(partNode->name, BAD_CAST "part"))
continue;
std::string partType;
partType = XML::getProperty(partNode, "type", "unknown");
// TOP ROW
const int xPos = XML::getProperty(partNode, "xpos", 0);
const int yPos = XML::getProperty(partNode, "ypos", 0);
const int width = XML::getProperty(partNode, "width", 1);
const int height = XML::getProperty(partNode, "height", 1);
if (partType == "top-left-corner")
border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height);
else if (partType == "top-edge")
border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height);
else if (partType == "top-right-corner")
border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height);
// MIDDLE ROW
else if (partType == "left-edge")
border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height);
else if (partType == "bg-quad")
border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height);
else if (partType == "right-edge")
border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height);
// BOTTOM ROW
else if (partType == "bottom-left-corner")
border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height);
else if (partType == "bottom-edge")
border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height);
else if (partType == "bottom-right-corner")
border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height);
// Part is of an uknown type.
else
logger->log("SkinLoader::load(): Unknown Part Type '%s'", partType.c_str());
}
}
// Widget is of an uknown type.
else
{
logger->log("SkinLoader::load(): Unknown Widget Type '%s'", widgetType.c_str());
}
}
dBorders->decRef();
logger->log("Finished loading Skin.");
// Hard-coded for now until we update the above code to look for window buttons.
Image* closeImage = resman->getImage("graphics/gui/close_button.png");
Skin* skin = new Skin(border, closeImage);
mSkins[filename] = skin;
return skin;
}
SkinLoader::SkinLoader()
{
}
SkinLoader::~SkinLoader()
{
delete_all(mSkins);
}
|