1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/*
* The Mana World
* Copyright (C) 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <guichan/basiccontainer.hpp>
#include <guichan/font.hpp>
#include <guichan/graphics.hpp>
#include <guichan/imagefont.hpp>
#include <guichan/listmodel.hpp>
#include <guichan/mouseinput.hpp>
#include "shoplistbox.h"
#include "../graphics.h"
const int ITEM_ICON_SIZE = 32;
ShopListBox::ShopListBox(gcn::ListModel *listModel):
ListBox(listModel),
mPlayerMoney(0)
{
mRowHeight = getFont()->getHeight();
mPriceCheck = true;
}
ShopListBox::ShopListBox(gcn::ListModel *listModel, ShopItems *shopListModel):
ListBox(listModel),
mPlayerMoney(0),
mShopItems(shopListModel)
{
mRowHeight = std::max(getFont()->getHeight(), ITEM_ICON_SIZE);
mPriceCheck = true;
}
void ShopListBox::setPlayersMoney(int money)
{
mPlayerMoney = money;
}
void ShopListBox::draw(gcn::Graphics *gcnGraphics)
{
if (!mListModel)
return;
Graphics *graphics = static_cast<Graphics*>(gcnGraphics);
graphics->setFont(getFont());
// Draw the list elements
for (int i = 0, y = 0;
i < mListModel->getNumberOfElements();
++i, y += mRowHeight)
{
gcn::Color backgroundColor = gcn::Color(0xffffff);
if (i == mSelected)
{
backgroundColor = gcn::Color(110, 160, 255);
}
else if (mShopItems &&
mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck)
{
backgroundColor = gcn::Color(0x919191);
}
graphics->setColor(backgroundColor);
graphics->fillRectangle(gcn::Rectangle(0, y, getWidth(), mRowHeight));
if (mShopItems)
{
Image *icon = mShopItems->at(i)->getImage();
if (icon)
{
graphics->drawImage(icon, 1, y);
}
}
graphics->setColor(gcn::Color(0, 0, 0));
graphics->drawText(mListModel->getElementAt(i), ITEM_ICON_SIZE + 5,
y + (ITEM_ICON_SIZE - getFont()->getHeight()) / 2);
}
}
void ShopListBox::mousePressed(gcn::MouseEvent &event)
{
if (event.getButton() == gcn::MouseEvent::LEFT)
{
setSelected(event.getY() / mRowHeight);
distributeActionEvent();
}
}
void ShopListBox::adjustSize()
{
if (mListModel)
{
setHeight(mRowHeight * mListModel->getNumberOfElements());
}
}
void ShopListBox::setPriceCheck(bool check)
{
mPriceCheck = check;
}
|