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/*
* The Mana World
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net)
*/
#ifndef _SHOP_H
#define _SHOP_H
#include <stdlib.h>
#include <stdio.h>
#include "../graphic/graphic.h"
#include "inventory.h"
struct ITEM_SHOP {
char name[30];
int price;
short id;
int index;
int quantity;
ITEM_SHOP *next;
};
extern int n_items;
extern char* selectedItem;
extern char itemCurrenyQ[10];
char *shop_list(int index, int *list_size);
void add_buy_item(short id, int price);
void add_sell_item(short index, int price);
void changeQ(void *dp3, int d2);
void close_shop();
short get_item_id(int index);
int get_item_quantity(int index);
int get_item_index(int index);
int get_item_price(int index);
#endif
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