blob: d7507d19550eb4626f0d6dffc68f3d7b5492600e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/*
* The Mana World
* Copyright (C) 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef GUI_SETUP_PLAYERS_H
#define GUI_SETUP_PLAYERS_H
#include "guichanfwd.h"
#include "gui/setuptab.h"
#include "playerrelations.h"
#include <guichan/actionlistener.hpp>
class GuiTable;
class PlayerTableModel;
class StaticTableModel;
class Setup_Players : public SetupTab,
public gcn::ActionListener,
public PlayerRelationsListener
{
public:
Setup_Players();
virtual ~Setup_Players();
void apply();
void cancel();
void reset();
void action(const gcn::ActionEvent &event);
virtual void updatedPlayer(const std::string &name);
private:
StaticTableModel *mPlayerTableTitleModel;
PlayerTableModel *mPlayerTableModel;
GuiTable *mPlayerTable;
GuiTable *mPlayerTitleTable;
gcn::ScrollArea *mPlayerScrollArea;
gcn::CheckBox *mPersistIgnores;
gcn::CheckBox *mDefaultTrading;
gcn::CheckBox *mDefaultWhisper;
gcn::Button *mDeleteButton;
gcn::ListModel *mIgnoreActionChoicesModel;
gcn::DropDown *mIgnoreActionChoicesBox;
bool mWhisperTab;
gcn::CheckBox *mWhisperTabCheckBox;
};
#endif
|